Wolfenstein 3 Can’t Pull Its Punches Like Youngblood

Wolfenstein: Youngblood was one sour batch of sauerkraut. Marinated in a noxious and ill-fitting live-service-adjacent brine, this troubled spin-off (and the mediocre virtual reality title it launched alongside) left a foul taste that has lingered for nearly seven years. Developer MachineGames’ adventures with one other famous Nazi-killer and increasingly longer AAA development cycles have meant Youngblood’s aftertaste has stuck around longer than it must have.

This drought is reportedly almost over, though, since reports forecast the streets will once more run red with Nazi blood sometime soon in a brand new Wolfenstein game, further backing up light teases from the MachineGames team itself. There’s loads riding on Wolfenstein 3: a game that has to fulfill the moment in additional ways than one–and can’t follow in Youngblood’s footsteps.

Wolfenstein: Youngblood is the fourth entry in MachineGames’ alt-history Wolfenstein series and sets the franchise within the Eighties. But as an alternative of controlling longtime series hero B.J. Blazkowicz in a single-player adventure, Youngblood puts players in the facility armor of his twin daughters, Jess and Zofia, and, to its downfall, focuses more on co-op and RPG mechanics.

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