On Friday night, my boyfriend and I sat on the couch for a refreshing evening of doing nothing together. We tuned right into a baseball game, he picked up my guitar, and I eagerly booted up “Pokémon Pokopia,” the 30-year-old franchise’s recent cozy life simulator game, which is unlike anything we’ve seen from Pokémon before.
I narrated my experience as I played, explaining the means of constructing habitats to extend the comfort levels of my Pokémon friends, a primary objective of the sport.
“Onix is stuck in a cave, but I can’t break through the partitions, so Squirtle suggested throwing a celebration to make it rain to melt the rocks,” I told my boyfriend as I played. “But Squirtle and I don’t know what ‘celebration’ means, so we now have to ask Professor Tangrowth what it means to ‘party.’”
I rejoiced after I finally made it rain and woke up Kyogre — but then Charmander, who calls me “bestie,” discovered that the rain makes the flame on its tail exit, so I had to construct a little bit hut for shelter with the assistance of our pals Timburr and Hitmonchan.
Suddenly, it was 11:30 p.m. I only looked up since the baseball game was about to finish. To my horror, my boyfriend had fallen asleep on the couch beside me.
I didn’t realize he was asleep. I used to be so engrossed in constructing habitats for my Pokémon pals that I didn’t notice that he had stopped responding to my commentary … since he was not awake. While he drifted out and in of a lightweight couch snooze, I had never stopped relaying an in depth play-by-play of how I used to be restoring a seaside habitat for Magikarp. I used to be completely oblivious.
I used to be, and am, embarrassed that this happened. For my very own good, I even have no alternative but to consider that I committed this faux pas not because I’m an inattentive partner, but because “Pokopia” is solely too good a game, and thus, it is just not my fault that I paid more attention to the fictional Onix stuck in a cave than the actual human being beside me. (It is best to’ve seen how helpless that Onix looked! How long had he been stuck in there?)
“Pokopia” is like an “Animal Crossing,” “Stardew Valley,” and “Minecraft” hybrid, but set in Pokémon’s Kanto region, which has now develop into an apocalyptic wasteland. Given the awful setting, it’s impressive that “Pokopia” remains to be firmly within the category of cozy gaming.
I’m not alone in my obsession with “Pokopia.” The sport appears to be so popular that it surpassed sales expectations, leading Amazon to bump the fee of physical game copies by $10, bringing it to a whopping $80 (the sport can be available as a digital download). It’s also the primary Switch 2 exclusive game that’s generating enough buzz to make people exit and upgrade to the brand new console.
The previous couple of predominant series Pokémon games, like “Pokémon Scarlet” and “Pokémon Violet,” were met with lukewarm reception — the games were buggy, and the open-world layout wasn’t quite intriguing enough to compensate for a way rushed they felt. At the same time as a lifelong Pokémon fan who will dutifully buy any game the franchise puts out, I’ve found the recent installments to be fun, but they lose my attention once I complete the predominant storyline. Yet “Pokopia” has far exceeded my wildest expectations with how expansive and thoughtfully designed it’s.
There are 4 predominant regions in “Pokopia,” plus a sandbox version of Palette Town for group play. If I needed to guess, I’d say I’ve played a solid 20 hours of “Pokopia” because it got here out lower than every week ago (whoops!), and I’m lower than halfway through the predominant story. It feels gloriously infinite, even when it’s not — but even then, I could definitely see the developers releasing additional regions to explore as a part of a DLC pack, which I’d gladly pay for despite the sport’s already high price of $70.
Few games have put me in a flow state like this. It’s hard not to match the sensation to when “Animal Crossing: Latest Horizons” first got here out, but this time, we thankfully are usually not experiencing the onset of a pandemic lockdown that will change our lives indefinitely.
Loads on the earth has improved since “Animal Crossing” got here out — yay, coronavirus vaccines! — and yet, a lot feels the identical. Donald Trump is president again. The federal government is siccing armed agents on unusual people rallying for civil rights. Extreme weather is becoming the norm. Things still feel bad.
Like “Animal Crossing,” playing “Pokopia” is an escape and distraction, yet it’s grounded in our actual world in a way that your island getaway with Tom Nook is just not.
Within the post-apocalyptic Kanto region of “Pokopia,” you play as a Ditto who has transformed to appear like its former trainer, who’s inexplicably missing — in reality, the entire humans are gone, and whenever you randomly appear in a cave with Professor Tangrowth, the graying vine Pokémon hasn’t seen one other creature in a few years.
It’s not immediately clear what happened that made Kanto evolve right into a barren wasteland, but as your Ditto explores the ruins and restores habitats to search out recent Pokémon, you encounter scraps of diary entries, newspaper articles, and letters that show you how to piece together what happened: There was some kind of disastrous climate event, and consequently, the entire humans are gone. Pikachu appears in the sport as “Peakychu,” a pale creature who lost its ability to supply electricity, and Snorlax has been solitarily sleeping in a cave long enough that it’s develop into a part of the landscape, covered in moss. Yikes.
The apocalyptic mystery makes each recent morsel of data feel more exciting, if not foreboding.
“Everyone knows that everybody’s beloved music streaming services are being forced to shut down one after the other as a result of the steep rise of server fees everywhere in the world,” one note from an old Poké Mart says. “While music lovers are still mourning the loss of those streaming services, it isn’t bad news on the earth of music!”
The note continues to clarify the return to CDs that “our great-great-grandparents” used, which don’t charge a subscription fee, regardless of how again and again you take heed to them.
It’s funny that Nintendo is poking fun on the broken model of music streaming, however the bit about server costs feels a bit too real for this moment. Since fast-growing AI tools require a lot computing power to operate, there are nearly 3,000 energy-intensive data centers under construction within the U.S., which is able to add to the 4,000 already in operation. The demand for more computing power is so high that the tech industry is facing a RAM shortage severe enough to bump the value of latest MacBook Pros by as much as $400.
Climate crisis? Server costs? Broken music streaming models? It almost feels as if Nintendo is attempting to say something in regards to the current state of the world.
But while “Animal Crossing” is pure escapism, “Pokopia” at the very least gives you the feeling of truly rehabilitating a broken world. It’s unsettling to see Vermilion City in ruins — but that only makes it more rewarding whenever you work with the opposite Pokémon to rediscover electricity and illuminate the landscape, eclipsing the dark clouds with a burst of sunshine.

