Shattered Descent, the third biome in Saros, features quite an aggressive beast as its boss. Rhabdom might remind you of the Aphex you will discover in the primary biome, which likes to leap around the sector. Nonetheless, this boss has more tools up its sleeves.
The nice part is that Rhabdom only has one health bar, so this is likely to be a bit easier, or a minimum of faster, than the remainder of the boss fights to date. However, this creature loves violence. On this guide, we’ll go over every little thing it’s essential to learn about Rhabdom and tricks to defeat the boss in Saros.
How To Defeat Rhabdom
As soon as you enter the sector, you may see Rhabdom making its own entrance. You will have just a few seconds before the boss actually starts moving, so to begin with, it is best to use your Grapple to achieve the upper platforms on the appropriate and left side to pick up the Aether there.
There can be 4 Aethers to choose up for those who need them. In the event you’re already at full health, you possibly can leave them for whenever you receive damage.
Considered one of Rhabdom’s first attacks may be the creation of dozens of yellow projectiles and rings on the bottom. You ought to be shooting the boss from one in all the upper platforms as this is occurring, and be mindful that the projectiles will later go up. Fortunately, these aren’t homing, so that you can be good so long as you stay on the platforms.
Following this move, the creature might spit a gaggle of (now yes) blue homing projectiles. It is best to reap the benefits of this and absorb each projectile along with your shield. This fashion, you will have your Power Weapon able to deal chunks of injury.
Once you are taking out greater than half of Rhabdom’s health bar, the blue homing projectiles will grow to be yellow. You may still absorb them if you might have a certain Armor Matrix Upgrade, but when not, just dash through them.
A move that Rhabdom will repeat more often than not is a series of jumps to your location, exploding with Nova Projectiles (the red ones) every time the boss touches the bottom. You may’t block or dash through Nova Projectiles, so be as far-off as you possibly can from Rhabdom when it starts jumping.
The boss jumps thrice in a row, so it will probably get near you pretty quickly. Nonetheless, there is a small strategy you possibly can play here: be near the grappling points. If you use them, you’re invulnerable for just a few seconds, and you furthermore may get away from danger faster.
I might shoot Rhabdom as much as I could in the course of the other moves, and when the jumps began, I’d start moving between the grappling points, one after the opposite. Do not forget that a Triangle icon must be below the purpose to make use of it.
Your recently unlocked Overdrive offers you an enormous hand on this fight, so use it as soon as you possibly can. It is going to be decelerate time, so don’t be concerned about missing your shot.
The ultimate move from Rhabdom’s repertoire is a series of yellow projectiles in straight lines that go forward. The boss will shoot quite just a few in a fast row, and you possibly can either dash to the edges or past them. Since they’re wide, I’d go past every line simply to make certain.
And that is just about it. When Rhabdom’s health bar is below its half, it would start adding more projectiles to its moves, but there are not any significant variations other than the one we mentioned with the homing projectiles.
Unlock Second Probability in your Armor Matrix skill tree, so you possibly can die once in the course of the battle and stand up again.

