Avowed Developer Says Its Team Targeted Lower FPS Early On for Xbox, “You Don’t Necessarily Need That 60 Frames”

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An Avowed developer has said that the team at Obsidian Entertainment decided early on to aim for a lower frame rate on Xbox. Art director Matt Hansen said during an exclusive Iron Lords Gamescom podcast that 30 FPS is the bare minimum but that players don’t necessarily need 60 FPS as a result of the sport being a first-person RPG. Hansen further explained that (per VGC), “It’s a first-person, single-player game, you don’t necessarily need that 60 frames. And that enables us to get quite a bit juicier with VFX and lighting and all this other stuff.”

“It’s a trade-off we opted to make relatively early, and we’re really blissful with that. The sport’s running pretty smooth for a way visually dense it’s, and that was all the time our goal.”

– Matt Hansen, Avowed Art Director

Avowed had seemingly been planned for release this coming fall but that release date was pulled not long after being posted on social media but a brand new date has now been announced. Xbox said that it would now launch in 2025 to provide players a likelihood to pace their way through their gaming backlogs. One other Avowed developer, Director Carrie Patel, has also said the sport may have greater than ten different endings and have an identical gameplay length to that of one other popular Obsidian game, The Outer Worlds.

Game Features (via Xbox)

  • “The Living Lands is a spot that feels foreign yet somewhat intrinsic to you because it feels the island itself is asking out to you for help. Explore an island home to many alternative environments and landscapes, each with their very own unique ecosystem.”
  • “Mix and match swords, spells, guns, and shields to fight your way. Dig into your grimoire for spells to trap, freeze or burn enemies, bash them along with your shield, or use range bows to attack from a distance.”
  • “Companions from an expansion of species will fight alongside you, with their very own unique set of abilities. From a former mercenary to an eccentric wizard, they might be a part of your journey along with your decisions shaping them as you help them with their quests.”

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