Cyberpunk 2077 has come a really good distance since its initial buggy launch. The sport took an enormous step forward when it introduced Update 2.0 last yr, together with the Phantom Liberty expansion. It received Update 2.1 before the tip of 2023 and now CD Projekt Red is rolling out Update 2.2 on PlayStation 5, Xbox Series X|S, and PC. The most recent patch includes over 100 recent customization options for V, adds CrystalCoat compatibility for select vehicle brands, a brand-new Twintone color scheme feature for CrystalCoat compatible vehicles, and more. Photo Mode has also been overhauled, adding recent camera options, aspect ratios, light sources, posable NPCs, and more.
In late November, CD Projekt Red confirmed that Cyberpunk 2077 has sold 30 million units. The developer is now focusing its production efforts on The Witcher 4. See the complete patch notes for Update 2.2 below.
Cyberpunk 2077 Update 2.2 Patch Notes
Recent Features
- Rayfield’s CrystalCoat™ technology, initially designed for Rayfield vehicles only, has now been adopted by other automobile manufacturers. You possibly can now change the paint jobs on Herrera, Mizutani, Quadra and Villefort vehicles. Pro tip: Use CrystalCoat™ to idiot the cops and lower your NCPD wanted level!
- Kiroshi presents TWINTONE™! As CrystalCoat™ continues to in gain popularity, TWINTONE™ takes your paint jobs to the subsequent level. Simply scan a automobile along with your Kiroshi optics, switch to the TWINTONE™ tab, then save the vehicle’s color scheme for a small fee. You’ll then find a way to pick out the scheme within the TWINTONE™ database under the CrystalCoat™ menu. There, you’ll also find generic color schemes for all CrystalCoat™-compatible vehicles in addition to unique color schemes exclusive to the vehicle model from which they were copied. Please note that color scheme cloning isn’t authorized on vehicles which might be linked to quests, belong to the NCPD or which might be incompatible with CrystalCoat™ tech.
- All vehicles compatible with CrystalCoat™ and TWINTONE™ are marked with a sprig can icon on Autofixer.
The ten most requested vehicles from the streets of Night City at the moment are available for purchase on Autofixer:
- Mizutani Shion MZ1
- Mizutani Shion Targa MZT
- Thorton Galena GA32t
- Thorton Colby CST40
- Archer Quartz EC-L r275
- Quadra Type-66 640 TS
- Quadra Type-66 680 TS
- Mahir Supron FS3-T
- Villefort Deleon V410-S Coupe (Phantom Liberty only)
- Mizutani Hozuki MH2 (Phantom Liberty only)
- Following Act 1, Johnny will now sometimes appear within the passenger seat while V is driving to comment on and react to what’s happening.
We’ve overhauled Photo Mode and added multiple community-requested features:
- Drone Camera is now a free camera as an alternative of an orbital camera centered around V.
- Increased camera range.
- Full Collision (ON/OFF) – determines whether the camera respects in-game object collisions.
- Lock Camera (ON/OFF) – locks the camera to avoid misclicking and ruining the frame.
- Precise Camera (ON/OFF) – slows the camera down for easier aiming.
- Aspect Ratio (PC-only. Custom-resolution screenshots will not be available on consoles. Console systems can only export images in the usual 16:9 format.)
- Characters tab: Spawn as much as 3 NPCs to your photo, with a listing of over 20 characters to pick from. You possibly can adjust their expression, pose and position.
- Lighting tab: Spawn and adjust light sources.
- Fixed the Depth of Field ghosting issue.
- Added an Effect Intensity slider.
- SmartFrames™ by Kiroshi means that you can display your Photo Mode shots in-game by interacting with the image frames in V’s apartments. Browse your photo collection in the brand new Gallery menu tab situated alongside Journal, Shards and Tarot. The Gallery pulls .png images from the screenshots folder in your PC or out of your console gallery. For more details on SmartFrames™ and the Gallery, see this Support article.
Added more character customization options:
- 32 eye colours
- 18 lip makeup types
- 17 nail colours
- 10 cheek makeup types
- 16 eye makeup types
- 4 face scars
- 5 eyebrow shapes
- 4 face tattoos
- 2 body tattoos
- 8 cosmetic face cyberware options
- Upgraded the Character Creator randomizer to feature a brand new Plain-to-Punk slider. Whether you’re aiming for an understated, casual look or a daring, edgy style to your V, you may now use the slider to strike the proper balance.
- Added more secrets to find in Night City.
Quests & Open World
- Rephrased objectives for quests that let you know to attend a certain amount of time to progress. The sport is designed in a way that doesn’t at all times allow players to easily skip in-game time to advance the target, as an alternative requiring them proceed playing to trigger the subsequent event.
- Cyberpsycho Sighting: Where the Bodies Hit the Floor – Fixed a difficulty where no shard may very well be found on the cyberpsycho’s body, blocking progress.
- Dream On – The Trauma Team AV on the roof will now be properly hidden in stealth mode.
- Heroes – Fixed a difficulty where the hunt, despite being accomplished, could remain marked as incomplete within the Journal with the optional objectives “Check with Padre” and “Check with the Valentinos.”
Phantom Liberty-Specific
- Balls to the Wall – Fixed a difficulty where it was inconceivable to exit the elevator and consult with Yuri due to an invisible wall.
- Firestarter – Fixed a difficulty where fast travel may very well be blocked if the player saved the sport soon after exiting Reed’s automobile.
- Gig: Waiting for Dodger – After being freed, Bill and Charles will now be more mindful of their driving and avoid running over Dodger’s goons, stopping any unnecessary combat.
- Hi Ho Silver Lining – The VIP section within the Heavy Hearts club will now be accessible to players who couldn’t meet with Mr. Hands as a result of a keycard being required to make use of the elevator.
- I’ve Seen That Face Before – The garage door stopping players from reaching the meeting point will now be open.
- Run This Town – The elevator within the Heavy Hearts club is now back in service, so V can finally meet with Mr. Hands.
- Somewhat Damaged – Fixed a difficulty where the prompt to unplug the cables from the Neural Network system was missing.
- The Killing Moon – Fixed the difficulty of a wall blocking the trail when carrying Songbird to the shuttle.
Gameplay
- Fixed considered one of the katana finisher animations in order that it properly decapitates enemies.
- Iconic Synapse Burnout and Iconic System Collapse quickhacks will now be properly affected by the RAM cost reduction buff.
- The icons for Tier 5+ and 5++ Behavioral Imprint-synced Faceplate will now be visible on the HUD while driving.
- Fixed a difficulty causing the Synaptic Accelerator to remain energetic indefinitely if the player is detected while not in combat.
- The automobile horn will not honk when the player reloads a weapon during vehicle combat while fiddling with a controller.
- Fixed a difficulty where the NCPD could stop functioning properly after V engages in a shootout in Pacifica between the Voodoo Boys and Trauma Team.
Miscellaneous
- Fixed a difficulty where TV program sound was muted or too quiet.
- Fixed a difficulty where CrystalCoat™didn’t apply properly after entering a vehicle.
- Attributable to popular demand, we’ve lowered the Trauma Drama high scores.
- Adjusted V’s mouth movement in various scenes, including the endings.
- Fixed the difficulty of voiceover cutoff through the Ebunike station announcement on NCART.
- Fixed ray-traced shadows for V in Photo Mode.
PC-Specific
- You’ll now find a way to properly rebind W and S to different actions aside from their default settings within the Vehicle category.
- Optimized threading system to enhance performance by as much as 33% on Intel Arrow Lake based CPUs.
- Added more Razer Chroma effects for some sections in Phantom Liberty and romance scenes.