Highlights
- Utilize Daedalus Hammer upgrades to boost weapons in Hades 2, like Extending Wallop for Witch’s Staff range and damage.
- Experiment with Sister Blades by utilizing Final Slice for crowd control and Moonstone Axe for enormous damage with Hell Splitter.
- Improve Argent Skull’s efficiency in combat with Bolstered Array and enhance Witch’s Staff with Cross Cataclysm for prolonged range.
Within the grand tales of Greek myth, Daedalus is one among the more well-known of the less godlike figures. He’s generally known as an important inventor and architect, having created the labyrinth of Minos and the wings on which he and his son, Icarus, attempted to fly, only to be felled by the warmth of the sun unravelling their creation.
In Hades 2, nevertheless, he is rarely seen, though his work is indeed felt. Found as a random boon, his hammer may be used to bestow powerful, and at times alternate, effects upon your weapons. In Melinoë’s case, the Nocturnal arms gain access to a large number of powerful effects, though some could also be more practical at stopping time than others.
As Hades 2 is currently in Early Access, more Daedalus Hammer upgrades and weapons are prone to be added in future, in addition to the present upgrades being modified.
10
Extending Wallop – Witch’s Staff
Despite the Sister Blades taking the limelight in all promotional material, the Witch’s Staff is the very first weapon Melinoë starts off with for her jaunts right down to Tartarus. It is a protected weapon, providing you with the flexibility to attack enemies each up close and at range. It also comes with an important number of Daedalus Hammer upgrades.
One in all the best yet simplest of those is Extending Wallop. Identical to the name says, it makes all of your regular attacks hit even farther. Even higher, it deals 50 percent extra damage to those enemies too, making your staff a rather more effective ranged tool. It’s easy, but one that may profit you irrespective of what.
9
Final Slice – Sister Blades
The weapons that Melinoë is seemingly most conversant in, the Sister Blades, Lim and Oros, are personal. Their range is exceedingly small, meaning you’ve gotten to be very near the enemy to even deal damage, but those attacks are unleashed fast. Paired with a throwing knife Special, Melinoë can easily close the gap.
Seeing because the Sister Blades are so short-range, probably the most effective way of improving that may be by extending their range. Well, the Final Slice Hammer upgrade does exactly that. The ultimate attack of Melinoë’s combo will unleash an attack that strikes throughout her, dealing massive damage. Crowd control suddenly becomes much easier.
8
Growing Coils – Umbral Flames
Of all of the weapons added in Hades 2, the Umbral Flames are (to date) undeniably probably the most unusual. They’re ranged, but in addition quite slow. Yet the flames are also persistent and do not really have a combo ender. It is a hard weapon to wrap your head around, but one which can easily manage hordes of enemies if you happen to master it.
Core to the Umbral Flames is managing the flames it generates, similar to your orbiting Special. While it already does an excellent job of protecting you, the Growing Coils upgrade makes it even higher. Not only do the flames get greater, they deal more damage the larger they’re. No enemy will have the option to get close.
7
Hell Splitter – Moonstone Axe
Far and away, the Moonstone Axe is the slowest weapon of the Nocturnal Arms, but in addition the strongest. Every swing of the axe will rend an enemy, and the aftershock from each swing has a surprisingly generous reach, meaning Melinoë can still keep a good distance from her enemies.
Sometimes, with a weapon as strong as this, though, you desire to turn off your brain and just see big damage numbers. In that case, the Hell Splitter upgrade is for you. No more combos; just a really big slam attack that deals hilarious damage. Smash to your heart’s content.
6
Bolstered Array – Argent Skull
The unique Hades had some odd weapons. Nobody quite expected the Adamant Rail, which is functionally only a full-auto crossbow. And yet, Hades 2 has managed to bring a brand new, unusual ranged weapon – the Argent Skull. It’s a skull that fires more skulls that act as ammunition you could pick back off. It’s great, and really confusing to make use of.
Like anything that runs on ammo, it could be higher with much more ammo. With that in mind, the Bolstered Array upgrade provides you with one other two skulls in your magazine, letting you fire freely without having to tactically pick up every skull. Just don’t query where the additional skulls got here from.
5
Cross Cataclysm – Witch’s Staff
While the Witch’s Staff already excels at range, it could actually all the time do more. Its Omega attack fires out room-extending beams, the Special fires off tracking shots, the range of its regular attacks it already quite generous. Yet it could actually go even further.
Because what is best than two beams that stretch across the length of the room? 4 of them. Cross Cataclysm grants your Omega attack beams that shoot in each cardinal direction in addition to dealing an additional 40 percent damage with none extra magick cost. It is a frankly absurd bargain.
4
Boundless Flurry – Sister Blades
Though the Sister Blades will mostly have you ever right beside the enemy tearing them to shreds, being that close is dangerous. That is where the Sister Blades’ Special is available in, letting you throw one among them to quickly stagger the enemy for light damage. It won’t kill them, however it gives you some respiratory room.
The Omega Special has Melinoë charge up a series of knives that she throws in a cone in front of her. With Boundless Flurry, she charges the attack almost straight away and reduces the magick consumed by it by 66 percent. With this, the Sister Blades may have a seemingly limitless supply of knives to throw, meaning Melinoë won’t ever be caught at range.
3
Split Fire – Umbral Flames
While the Umbral Flames may be quite slow, you may still quite easily coat all the area in flames with some tactical usage. Combining the orbiting Special with a healthy dose of fireballs thrown out by your regular attack, your enemies shall be consumed by flames before they will reach you.
The wonderful Daedalus Hammer upgrade, Split Fire, makes this even easier. Because the Umbral Flames haven’t any combo end, you may throw out flames until your magick runs dry. And with Split Fire, each fireball splits into two as soon because it hits an enemy. Soon enough the entire underworld shall be looking like Asphodel.
2
Furious Whirlwind – Moonstone Axe
As many characters wish to comment, Melinoë is way from a muscular character. She has superhuman strength as a result of being a Chthonic god, though it was still doubted that one as spindly as her could handle the Moonstone Axe. Yet wield it she does, even when her swings are as slow because the axe is heavy.
Yet what truly makes an axe effective as a weapon? Letting its extreme weight carry you. With Furious Whirlwind, the axe’s Omega attack will charge almost immediately. On top of that, you progress 60 percent faster through the attack as well. Watch as Melinoë is carried across the battlefield by the axe like a tornado through the plains.
1
Colossus Tackle – Argent Skull
The Argent Skull is already a ponderous weapon. Whose skulls are you throwing? Why are you throwing them? Why does this particular skull command all the opposite ones? And maybe most concerningly, why did Nyx create this as a Nocturnal Arm in the primary place?
After all, most individuals don’t throw skulls, and Melinoë as an alternative has the means to deliver an unconventional headbutt in the shape of the Argent Skull’s Special, a harmful dash. With the Colossus Tackle upgrade, the Special dash deals 45 extra damage and reduces the damage you’re taking by 30 percent. It’s like coating your skull in titanium.