The FPS Review may receive a commission if you happen to purchase something after clicking a link in this text.
A free Halo Game specializing in the events that transpired on the Mona Lisa during an outbreak is within the works. In fact, the massive query is whether or not or not Microsoft will let a free Halo game to see the sunshine of day but anything is feasible. The sport is being made in Unreal Engine 5 by Kaleb Nekumanesh who worked for 343 Industries on Halo Infinite as its Campaign World Level Designer and has extensive experience using Unreal Engine 4 and 5 and 343 Industries Slipspace Engine.
Per Kaleb’s LinkedIn page:
** Shipped HALO INFINITE on PC and Consoles using 343’s Proprietary Slipspace Engine **
- Designed spaces intended to feature gameplay, narrative moments, and exploration for the campaign of Halo Infinite
- Design and sculpt terrain and gameplay assets to suit the gameplay, story, and artistic needs of the space
- Worked on various levels from concept to shine
- Wrote design documentation for the aim of pitching to leads and directors
- Worked with art, narrative, and design results in make sure the levels are hitting the goals of all of the teams involved
- Playtested and iterated on levels and combat encounters
- Built combat encounters around several POIs within the Halo Infinite Campaign
Kaleb has released a teaser trailer for the upcoming fan-made project while there isn’t a mention of any ray tracing effects one does should wonder given the emphasis on lighting and shadows. There’s also a robust Alien vibe but given the Outbreak subject material that’s to be expected. Kaleb has not said exactly when the Mona Lisa will probably be released apart from “very soon”.
Return to Alpha Halo and learn the mysteries of the Mona Lisa while attempting to survive a flood outbreak.
This Fan-Made #Halo Experience made in #UE5 will probably be releasing soon, stay tuned!@Halo @UnrealEngine pic.twitter.com/gaZA9Gbi4s— Kaleb Nekumanesh (@gearshift_media) June 18, 2024