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Deadlock has a formidable roster of characters which might be normally easy to select up. But, within the case of Viscous, the chances will not be in favor of latest players, as he’s one of the vital difficult heroes to master. But, in the proper hands, he can wipe entire teams and win a game.
He’s great for solo players, and certain items and construct selections could make Viscous indestructible and hard to counter. Moreover, the hero has plenty of options for survivability and generally is a secure alternative for players who wish to scout and jungle through the map early on.
Deadlock is in alpha, so every thing on this guide is subject to alter in the longer term.
Viscous Overview
Viscous is one in every of the few tanks in the sport that is hard to kill, yet extremely mobile. He can turn right into a cube to guard himself and right into a ball when he must roll right into a fight or out of it. Abilities like these help him survive and grow to be an absolute menace to opponents attempting to kill him.
He has a maximum vitality of 550 and deals 70 damage per second (DPS). On the surface, it might appear to be he’s a straightforward and reliable pick, but the reality is that Viscous’ number of abilities often make him a troublesome alternative for brand spanking new players.
Be certain you understand the map knowledge well to make the most effective use of your Goo Ball ability.
Viscous Abilities
Much of Viscous’ abilities deal with crowd control and mobility, combined with tankiness, which makes him tough to eliminate. This allows you to play the sport like a skirmisher quite than being in a single place on a regular basis. After multiple playthroughs, you may explore which abilities work best in your favor and structure a construct around them.
Name | Description |
---|---|
Splatter | You throw a ball of goo that slows down enemies and damages them. It also leaves behind a puddle in a five-meter-radius. |
The Cube | Turn yourself or a goal right into a cube which protects them from damage. It also helps regenerate health. |
Puddle Punch | Conjure a fist that punches enemies in a four-meter-radius, knocking them off their positions. |
Goo Ball | Turn yourself right into a large ball for ten seconds that stuns enemies and damages them upon impact. |
Firstly, there’s Splatter, which allows you to throw a ball of goo. Even with its small radius, it deals considerable damage of 100. A 21-second cooldown timer could make this effective in fights, and because it slows down enemies by 35 percent, it may well be a trustworthy ability in a 1v1 situation. It also leaves behind a puddle that stays for ten seconds, leaving you some room for further lane push opportunities or space to get out of a fight.
Next, The Cube ability serves a supportive role in your gameplay. It has a 30-meter range, so you may enclose targets at a distance. Nevertheless, it’s 48-second long timer makes it a capability that you will should use more rigorously, and it only lasts a short time (4 seconds). Thus, it is best to keep upgrading this one because the match progresses.
The Puddle Punch acts as one in every of Viscous’ aggressive playmakers that may offer you a slight advantage even in case you’re at a distance. This ability could be triggered from so far as 60 meters and has a reasonably quick cooldown of 30 seconds. Moreover, slowing down enemies by 20 percent generally is a useful tactic when attempting to catch hold of enemies attempting to run away from you.
Finally, the Goo Ball stays as Viscous’ highlight play. This ability allows him to deal 140 damage and have 70 percent Spirit Resist and 60 percent Bullet Resist. Nevertheless, a particularly long cooldown of 95 seconds makes it a capability best used situationally.
Upgrades And Builds For Viscous
Early in the sport, you may deal with buffing up Viscous’ damage output for basic lane pushing. It also helps to enhance your mobility slightly, as it may well make it easier to farm faster and earn enough souls for a number of major items, like High-Velocity Mag and Mystic Burst. An item like Melee Lifesteal may also make it easier to sustain your vitality.
Mid-game will see an improvement in Viscous’ ability usage. As an alternative of shopping for something like Improved Cooldown and Improved Spirit in later stages of the sport, get them earlier so you may proceed using all of fewer abilities with fewer cooldown timers. Moreover, you may also wish to deal with maximizing Viscous’ damage output by this point.
Stage | Items |
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Early Game: Give attention to farming and constructing damage output. | Melee Lifesteal, Extra Charge, Spirit Strike, Extra Spirit, Enduring Spirit, Mystic Burst and High-Velocity Mag. |
Mid Game: Give attention to maximizing damage output and talents. | Improved Spirit, Improved Burst, Improved Cooldown, Mystic Shot, Soul Shredder Bullets, Lifestrike and Spirit Lifesteal. |
Late Game: Give attention to using abilities more efficiently and quickly. | Mystic Slow, Rapid Recharge, Boundless Spirit, Echo Shard, Superior Cooldown, Leech, Improved Reach, Mystic Reverb, Superior Stamina and Superior Duration. |
In late-game scenarios, there is a probability that Viscous’ damage doesn’t feel as significant because enemies are probably much stronger by now. To counter this, items like Rapid Recharge, Superior Cooldown, and Mystic Reverb can make it easier to use your abilities more efficiently and refrain from feeling underpowered in front of powerful opponents. Along with this stuff, also consider getting some situational items from the shop.
- Debuff Reducer: This item helps you reduce the duration of any negative effects (30 percent Debuff Resist) that will have been applied to you.
- Phantom Strike: Use this to teleport to an enemy goal. When doing so, you inflict Slow and Disarm while also dealing some damage.
- Colossus: This item gives you an enormous boost in Bullet and Spirit Resist.
Playstyle Strategy
Viscous is a robust hero with great mobility. Nevertheless, you need to avoid eliminating opponents through the early stages of the sport. As an alternative, use this time to farm as many souls as you may, as it’s going to turn out to be useful towards the mid and late game.
Puddle Punch For Farming
Since Viscous does such a great job at getting those minion kills early on, Puddle Punch is the perfect ability to upgrade during early game. As you make range and melee attacks to achieve souls at short distances, Puddle Punch can make it easier to do that at greater distances.
In the event you are good at jungling, keep this ability as your priority since it may well get you more kills in jungle camps.
Splatter For Versatility
Splatter could be utilized in a mess of scenarios. You need to use this to first intimidate an enemy opponent, then go for a kill. Or, you should utilize this to get away by first firing it and covering a path so enemies eventually surrender on chasing you. You possibly can even use this technique to decelerate enemies slightly so you may eliminate them.
The Cube For Protection
Imagine your opponent is about to eliminate you… and also you suddenly determine to show right into a cube. Well, Viscous gets plenty of healing out of his cube form and may confuse enemies when doing so. It is best to make use of this while you or your ally are about to lose a fight.
Goo Ball For Disruption
Turning right into a deadly ball isn’t something that is easy to counter. Your enemies will struggle to aim and shoot at you while you’re in this kind, and you may flank in addition to push across enemy teams in case you want to. This ability is even deadlier indoors, as you bounce off partitions and damage multiple enemies. There isn’t any right answer to the proper time to make use of Goo Ball, but a straightforward strategy can be to put it aside for the large fights.
Mess around with this ability in Sandbox Mode to construct a greater understanding of its movement mechanics.