Origins Producer Explains Why The Roster Has Been Cut Down

Date:

Key Takeaways

  • Dynasty Warriors: Origins makes a giant change to the series by specializing in one character as an alternative of an enormous roster.
  • Fans have been apprehensive about this because it was confirmed, but producer Tomohiko Sho has explained why it was done.
  • In response to Sho, the team felt limited in what they may do with each character when the main focus was so broad.



Dynasty Warriors: Origins producer and Omega Force lead Tomohiko Sho has responded to worries in regards to the game’s smaller roster size in comparison with most mainline entries within the series.

If there’s one thing the Dynasty Warriors series is thought for, it’s cleaving through crowds of peons with ease by utilizing flashy cinematic attacks. If there’s one other thing the series has made a reputation for itself with, it is the near-endless variety of spin-offs and side games. Okay, okay, if there’s yet one more thing that Dynasty Warriors has a repute for, the huge roster is actually it.

The last mainline game within the series, Dynasty Warriors 9, ended up having a whopping 94 playable characters, which spanned just about everyone you can consider. It got here as a little bit of a shock to fans, then, that the latest entry, Dynasty Warriors: Origins, could be trimming things down considerably and specializing in an original character.



Dynasty Warriors: Origins Lead Explains The Smaller Roster

Not counting the major protagonist, Dynasty Warriors: Origins has nine other playable characters, who function as temporary summons that may turn the tide of battle because of how overpowered they’re. Fans have been a bit apprehensive about such a giant change, but I had the possibility to discuss with Tomohiko Sho, the producer of Origins and president of Omega Force, at a recent preview event to get an idea of why it was done.

It’s price remembering that Dynasty Warriors: Origins is notably not a mainline entry and is purposefully doing things a bit in another way.

When asked in regards to the roster size, Sho explained that Omega Force felt just like the variety of characters in Dynasty Warriors 9 limited what it could do for every of them. This time around, as an alternative of “going broad”, the team decided to concentrate on one character and make them as enjoyable as possible.


Dynasty Warriors is thought for its huge roster but because we now have so many characters, we’re kind of limited in what we are able to do for every character. With Dynasty Warriors 9, we had 94 characters. As an alternative of going broad, we’re really specializing in this one character and ensuring we are able to make that character enjoyable. – Tomohiko Sho

One in all the ways in which Sho and the team have done that is by introducing RPG mechanics that allow you select the right way to level up the protagonist and expand his moves. I saw a transient glimpse at this during my preview, and it looks as if there’s a whole lot of options for players to pick from in the case of expanding the character.

Share post:

Popular

More like this
Related