Our Fourth and Biggest Patch Yet

Date:

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Title Update 1.4.0, a brand new patch for Star Wars Outlaws that is alleged to be the action-adventure game’s biggest patch yet, is now available across all platforms, Ubisoft and Massive Entertainment have announced. Today also marks the discharge of Wild Card, the primary of two Story Packs for Star Wars Outlaws that sees Kay Vess infiltrating a high-stakes Sabacc tournament, with an appearance by Lando Calrissian. Star Wars Outlaws, including its Gold and Ultimate editions, is as much as 25% off as a part of Ubisoft’s Black Friday promotions.

PATCH DETAILS (version 7309905):

  • PlayStation 5: 7.44 GB (version 01.004.000)
  • Xbox Series X|S: 10.18 GB (version 1.0.4.0)
  • PC: 8.83 GB (version 1.0.4.0)

NOTABLE CHANGES:

  • Notable updates to stealth and combat that allow players greater alternative, including using stealth or reaching for his or her blaster, even in syndicate territories in cities.
  • Enemy AI and detection improvements, with players being notified once they’re being detected and might decide to escalate or change tactics to stay in stealth.
  • Enemy weak points have been added to reward strategic gameplay, which if targeted can trigger explosions or cause enemies to die in spectacular recent ways.
  • Re-tuned Kay’s blaster and pickup weapons to enhance the combat experience, including with the ability to carry two handed weapons in additional situations.
  • Facial expressions and animations in dialogue scenes have been improved, the choice to toggle off the cinematic lens during gameplay has been added, and the visibility of distant lights has been improved.

FULL PATCH NOTES:

General Gameplay

  • Fixed a difficulty where players could get stuck by not with the ability to take off using the Trailblazer after certain missions
  • Kay now holsters a two-handed weapon in additional situations similar to when climbing, grappling or using the speeder
  • Improved AI speeder usage
  • Improved enemy detection
  • Improved enemy tactical decision-making in combat to encourage more energetic management of their positioning
  • Decreased enemy damage per shot while increasing the damage cadence increase over time
  • Improved detection signs and feedback of cameras
  • Player state (crouched, standing) is now kept after traversal actions
  • Fixed a difficulty where just one NPC can be alerted when whistling
  • Fixed a difficulty where the player could remain undetected in high grass while performing aggressive actions
  • Enabled the usage of combat in parts of syndicate districts
  • Added weak points to varied enemies
  • Adjusted weapon aiming (spread, recoil, etc.) to permit for more precision and management
  • Updated weapon damage values for Kay for all weapons
  • Increased headshot damage when hitting enemies
  • Improved blaster module usage (Ion and Power)
  • Removed player blast damage from the Power module
  • Added enemy stagger to explosions
  • Added body part-specific death animations to enhance combat satisfaction
  • Improved NPC cover usage during combat
  • Fixed a difficulty where Kay would put away the holotracker when crouching
  • Fixed a difficulty where hostile NPCs were sometimes marked as friendly and couldn’t be damaged by blaster fire
  • Adjusted jumping to provide more control within the air of where you’ll land

UI, HUD and Settings

  • Added visual indication of when an NPC starts detecting the player
  • Added text highlighting which blaster module ought to be used when aiming at heavy guards, droids and cameras
  • Prompt to ping the tracked objective is now more distinguished and affected by HUD visibility settings
  • Added icons to environmental objects that require unlockable abilities
  • Improved Nix quick motion icon by highlighting button when having an energetic goal
  • Made it clearer whether a takedown could trigger combat
  • Added NPC tags above their heads (works with existing colorblindness settings)
    • White – Neutral
    • Orange – Aware
    • Red – In Combat
  • Adjusted Adrenaline Rush cost based on difficulty
    • Story mode – 100% (unchanged)
    • Normal – 110%
    • Difficult/Hard -150%
  • Improved wanted system messaging and display
  • Fixed a difficulty where some gear effect icons weren’t showing appropriately

Audio

  • Improved enemy dialogue once they are stepping into and out of canopy
  • Fixed a difficulty where sound wouldn’t play through the DualSense controller on PS5
  • Fixed a difficulty where arcade games can be missing music after starting a brand new game

Cinematics

  • Added facial animations to gameplay dialogue scenes and vendors
  • Improved animations and visuals of some dialogue scenes
  • Fixed a difficulty where ND-5 can be missing from the passenger seat when landing/taking off from Renpalli or Achra stations

Camera

  • Improved camera when shooting, aiming down sights, and moving aim
  • Improved cover camera, including the flexibility to manually shoulder swap when aiming
  • Improved the camera by showcasing a greater view of every shop when interacting with a vendor

Worlds, Fauna and Flora

  • Fixed a difficulty with destructible flora
  • Fixed a difficulty where the visual effects created by waterfalls were broken
  • Increased the space at which lights may be seen on this planet
  • Improved the visuals of some grass textures and dirt, especially at distance

Photo Mode

  • A brand new clean lens has been added

Accessibility

  • Added a Custom Controller Preset to permit remapping of individual buttons. You’ll be able to select separate sets of button swaps for Kay, the speeder, and the Trailblazer.
  • Added a brand new ‘strong’ aim assist setting
  • Added a brand new auto-transfer option for climbing, which enables you to routinely hop between climbable objects by moving towards them as a substitute of getting to press a button
  • Added setting to alter how large and clear the effect showing the safety camera detection area is
  • Sound effects slider split into two separate sliders, for gameplay sounds and background sounds
  • Faster menu narration, settings now go as much as 400% speed.
  • Menu narration now reads lockpicking and slicing minigames, objective hints, and which Sabacc card is currently highlighted in your hand and while drawing/discarding
  • Option added to toggle the Cinematic Lens (distortion, fringing, and vignetting effects) off for gameplay
  • ‘Fill screen’ is now the default screen ratio, meaning larger text size for the initial menus before you reach the ratio setting screen
  • ‘Remove all’ hold input for map markers added to ‘change holds to presses’ setting
  • Descriptions of accessibility settings reworded for improved clarity

Miscellaneous

  • Fixed a difficulty where destroying a ship by ramming it might not count towards the ‘Never tell me the chances’ trophy/achievement
  • Fixed a difficulty where the ‘Shoot First’ achievement/trophy and ‘The Higher’ ability couldn’t be unlocked at the identical time
  • Fixed a difficulty where defeating Death Troopers during certain missions wouldn’t count towards the ‘Defying Death’ Ubisoft Connect Challenge

MAIN & SIDE QUESTS (watch out for spoilers)

Toshara

  • Rejected
    • Fixed a difficulty where Kay can’t listen on the bar to progress the intel quest

Tatooine

  • The Veteran
    • Fixed a difficulty where the hunt line wouldn’t start if travelling to Akiva before the dialogue finishes
  • Partners
    • Fixed a difficulty where the cinematic wouldn’t trigger if using Adrenaline Rush because the Rancor hits the hangar doors

Akiva

  • Revelator
    • Fixed a difficulty where ND-5 could spot Kay when going from crouched to standing while on a steam vent

Bug Reporter

We’re pleased to announce that reporting issues will now be easier- introducing the Star Wars Outlaws Bug Reporter. This website functions the identical way as on other Ubisoft titles; it’s your direct channel to view issues reported by other players and to directly report any issues you encounter to our team. We’ll actively update this board so that you will likely be aware when issues are being investigated, and when fixes and enhancements will likely be rolled out in an upcoming update.

To report a bug:

  • Go to the Bug Reporter website
  • First, flick thru the problems to see in case your issue has already been reported.
  • In case your issue is already reported, simply upvote it.
  • In the event you are facing a brand new issue, select “Report a difficulty” at the highest of the page.
  • Select a title that best reflects your issue.
  • Fill out the shape that follows and supply as much information as possible to assist our teams discover the bug.
  •  Select “Confirm” to avoid wasting the report.

Our team will then receive your report, and we’ll contact you for further information if required.

Also, we’ve got just deployed a short lived hotfix (v1.4.1) for players who were experiencing issues playing on Windows 11 24H2. Please note that you could experience some performance issues while we work on a more everlasting fix. As soon because it is prepared, we are going to let you already know. Thanks to your patience.

The primary Star Wars Outlaws Story Pack is on the market now across all platforms! On this recent chapter, join Kay as she is hired to infiltrate a high-stakes Sabacc tournament. She crosses paths with Lando Calrissian and also you’ll soon learn that one other game is being played.

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