Warcraft Is Certainly one of the Worst Movies Ever Made, Ex-Activision Blizzard Boss Says: “A Terrible Idea”

Warcraft, the 2016 American motion fantasy film from director Duncan Jones (Moon, Source Code) that brought one in every of Blizzard Entertainment’s biggest video game franchises to the silver screen, is one in every of the worst movies ever made, in response to recent statements that Bobby Kotick, the previous CEO of Activision Blizzard, shared during a recent episode of the Grit Podcast.

“It took a variety of resources and distracted [Blizzard],” the American businessman explained, calling the project a “terrible” idea. “You concentrate on all these individuals who make video games for a living, and now they’ve the possibility to make a movie, and so they’re helping with the casting, and so they’re on the set, and it’s just an enormous distraction. Our expansions were late, you recognize patches weren’t getting done on time, and…it was one in every of the worst movies I’ve ever seen.”

“As an Orc horde invades the planet Azeroth using a magic portal, a couple of human heroes and dissenting Orcs must try to stop the true evil behind this war,” reads an outline of the film from Universal, a couple of 4K clips for which may be found below.

“I’d say nothing is off the table,” World of Warcraft executive producer Holly Longdale said in an interview from November 2024 about the potential for a brand new Warcraft movie being made. “We’re in a time of great optimism and chase for this next 20 years, and we’re being pretty open minded about all of the opportunities that lie before us that we must always consider. The way to say something — without actually saying anything, once you discuss all those things.”

“Something that actually all the time needs to be considered is, there’s no slam dunk,” Xbox president of gaming content and studios Matt Booty added as a part of a discussion about Microsoft’s interest in adapting a few of its games into TV shows and movies. “This stuff must be thought through. They must be thoughtful. For us, after we approach linear media — and we’ve had a variety of interest, which I feel is great — it gets back to that time about games being mass market and interest in Hollywood, much as there was interest over the past decade in comic books or Marvel and DC. So there’s loads of interest for us.”

“It really has to begin with the sport team, and do they think that the sport has got something that is smart to take to linear. Not every game is an obvious alternative to try this. So we all the time wish to make sure that that we start with the team and that we discover an important partner,” Booty continued. “This stuff take time, and we just wish to make sure that we’ve got a superb match between the sport team after which the linear team that’s got a vision for what they need to make.”

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