Cancelled Warhammer RPG With Soulslike Combat Leaks

In late 2024, the recently formed studio Thought Pennies suffered major layoffs after Nexon cancelled its unannounced co-op Warhammer RPG.

The project, based on Age of Sigmar, was in development for PC, console, and mobile for roughly three years, but Thought Pennies CCO and former Star Wars: The Old Republic lead Daniel Erickson claimed that Nexon decided to go in a brand new “strategic direction”.

Provided that the sport was never announced, we knew little or no about what it will entail. Nevertheless, that modified today, as MP1st gave us a primary have a look at never-before-seen concept art and photographs.

First Look At Warhammer Age of Sigmar: Dark Frontier

Dubbed Warhammer Age of Sigmar: Dark Frontier, this Unreal Engine 5 RPG would have featured your typical Soulslike combat; within the above clip, we see the standard prompts expected of the genre, dodge, goal lock, sprint, basic attack, advanced strike, etc., in addition to melee and ranged weapons being employed against quite a lot of magical opponents.

The leaked footage also includes a few of the early prologue scenes, featuring a big hallway illuminated by blue lights, presumably the Realm of Azyr, and a bunch of mages tearing through the roots holding shut a colossal doorway. Nevertheless, there is not much context to those scenes, so it’s unclear what precisely the story here is.

You possibly can take a look at an entire gallery of concept art on MP1st, showing Thought Pennies’ tackle several of the Mortal Realms.

Evidently, numerous work had gone into this project, and the footage shows an ambitious, sprawling Warhammer adventure with various unique characters fighting their way through mobs of fantastical opponents. Why exactly Nexon cancelled it remains to be unclear.

Nevertheless, despite the sudden shuttering of the project, Erickson said on LinkedIn that he “really enjoyed [his] time working as a developer with the Warhammer licensing group”, and he stays as Thought Pennies’ CCO, working on an unknown project. The studio also stresses on its website that it stays committed to bringing “full fledged multiplayer to the RPG space,” and that it desires to “construct the most important, most interesting games with the smallest team possible”.

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