The team over at Embark Studios has reason to have fun as ARC Raiders continues to achieve players while surpassing a longtime AAA franchise. It stays to be seen if the looter shooter will break the half-million mark on Steam, but its 24-hour total nearly hit 482,000 and, in response to VGC, has beat out Battlefield 6 for 2 weeks in a row when it comes to concurrent player counts. Presently, ARC Raiders has nearly 179,000, with Battlefield 6 holding near 136,000. Each games have positive reviews from players, and every continues to get recent content from its developers, so ultimately it’s a win-win for gamers.
Meanwhile, things are a little bit more contentious with reference to Activision’s Call of Duty: Black Ops 7. Various folks have claimed that its developers have used AI to create in-game cards and other assets. Activision didn’t deny this and features a disclaimer that generative AI was used for some content, but didn’t make clear exactly where, but players have narrowed down some items.
Call of Duty: Black Ops 7 uses a considerable amount of AI-generated artwork across core assets (calling cards, posters, reward icons) as an alternative of human-crafted art—despite being a serious blockbuster title charging full price. pic.twitter.com/vGbtG8NYM7
— Pirat_Nation 🔴 (@Pirat_Nation) November 14, 2025
Almost each campaign and endgame calling card in bo7 is like Grok Ai generated images its so insane pic.twitter.com/5bCGNJQmgn
— Kume (@Kumesicles) November 13, 2025
One other thing annoying players is the sport’s always-online requirement. Now, while this makes perfect sense for the multiplayer side of things, it, nonetheless, is mindless for the single-player campaign. Those wanting to go at it alone have quite a lot of inconveniences to take care of, starting from no save points, meaning if for any reason your session is interrupted, you should have to start out over, to the always-online requirement, and you may get kicked out in case your character is inactive for too long. Principally, the only player campaign should be accomplished like some type of fanatical run-through as when you’re attempting to set a time record, after which pray that neither your connection nor Activision’s servers have any issues.
Relating to ray tracing, things get quirky as well. The RT setting is bafflingly only available in multiplayer and zombies modes, where most want faster performance over a hardware-taxing feature whose implementation is claimed to supply minimal image improvements at best. The excellent news is that the sport very much favors AMD and likewise supports FSR Redstone. Meanwhile, lower than half of Steam users have given the newest entry a positive review.
🚀 See Every Reflection, Every Detail with FSR “Redstone”
Through our deep co-engineering partnership with @Activision, we’re excited to announce that the primary feature of @AMD FSR “Redstone” — Ray Regeneration — is now live in Call of Duty: Black Ops 7 for AMD Radeon RX 9000… pic.twitter.com/BtGT23X991
— Jack Huynh (@JackMHuynh) November 13, 2025

