The developers behind this 12 months’s Ghost of Yōtei, Sucker Punch, can be under recent leadership starting on January 1, 2026. Sucker Punch co-founder Brian Fleming has announced that he’s passing studio leadership on to a brand new generation, with Jason Connell and Adrian Bentley stepping in as studio heads. Over the past 12 months, Fleming has been working closely with PlayStation Studios to make sure a smooth transition.
Each Connell and Bentley have played vital roles for Sucker Punch lately. Connell served as co-creative director for the Ghost franchise, while Bentley, as technical director, has been answerable for Sucker Punch’s engineering and production efforts. Completing the general creative leadership team is Nate Fox, who will proceed as co-creative director.
Since 2000, Sucker Punch has been a part of the PlayStation family. For a lot of, they’re simply the studio behind Ghost of Tsushima and Ghost of Yōtei, but additionally they brought the Sly Cooper and Infamous franchises to life. Considering Ghost of Yōtei launched this 12 months, it is smart that a leadership transition is going down now. It’ll be interesting to see what Sucker Punch has planned next.
While I did enjoy my time with Ghost of Yōtei, I couldn’t help but feel prefer it was too much like Ghost of Tsushima. As I discussed in my review, it’s a visually jaw-dropping adventure with an enormous sense of freedom, but its protected and familiar structure really dampens the experience.

