Introduction
This yr at CES 2026, NVIDIA announced an upgrade to its Super Resolution software dubbed DLSS 4.5. This latest software version proposes improved image quality with a 2nd gen Transformer Model, use of recent dynamic multiframe generation, and a brand new 6X Frame Generation mode. All of those improvements are targeted to enhance image quality and smoothness in real time.
Presently, you’ll have the opportunity to utilize latest Super Resolution Presets, while the Frame Generation modes might be released later this spring. Probably probably the most interesting point from the discharge was with the improvements, NVIDIA expects image quality using “Performance Mode” or “Ultraperformance Mode” to satisfy or exceed “Quality Mode” in the present DLSS 4 software, and that the technology might be available to all RTX video cards from RTX 2000 to RTX 5000 series. (Multiframe improvements are only applicable to RTX 5000 series). All of this is feasible through the introduction of the brand new 2nd generation of the Transformer model within the upscaling technology.
By this writing, there has already been quite a bit said about this latest release. In this text, we aim to have a look at just a few of our games and see how they perform in comparison with the usual DLSS 4 in each raw FPS and image quality using a reasonably broad spectrum of video cards.
How To Enable and Use DLSS 4.5
Initially, DLSS 4.5 was released in a beta form. This has now been finalized, and essentially all one must do is download the newest GeForce driver set 591.74 and install the graphics driver and the NVIDIA App. A straightforward update to the App will enable Version 11.0.6.379, which incorporates mode overrides for DLSS 4.5.


From inside the app, click graphics > global. On the heading DLSS Override-Model Presets, you just click “Beneficial” under the heading “Super Resolution,” and you’re all set. When you’re in a supported game and enable DLSS, the Override will select the Preset that applies to the mode you’ve got chosen.
A bit of background, there are Model Presets for Quality, Performance, and UltraPerformance. Respectfully, these are labeled within the app dropdown menu as K, M, and L. You can manually select a preset, however it is way easier to permit the app to do it for you. A few technical details: it is best to enable the App Overlay positioned within the “settings” menu.


Secondly, following that, open the overlay, ALT-Z, and click on on “Statistics” at the underside. On the page that comes up, cycle through the alternatives to the appropriate of “Statistics view” until you land on
In case you are using a series RTX 2000 or 3000 video card, it has been suggested that you simply select “Beneficial” for Super Resolution. The App will select Preset K for all decisions on those older video cards. This apparently is as a result of the best way the older cards process the code.


