Diablo appears to be considered one of those franchises where the unique games still carry significant weight a long time later. Take this announcement, for instance, a brand new ARPG called Darkhaven that comes from a brand new studio founded by Diablo veterans Philip Shenk, Peter Hu, and Erich Schaefer. Moon Beast Productions is claiming Darkhaven might be a next-generation motion RPG that returns to the genre’s roots by pushing it forward with a totally dynamic, persistent world.
With the announcement of the sport, Moon Beast Productions also shared plans for an upcoming Kickstarter campaign to assist bring the project to Early Access. The sport is targeted on making a procedurally generated, fully dynamic, and chronic world where players can adventure on their very own or with friends, and interact in high-stakes PvP on certain realms. To make things a bit different than today’s offerings, Darkhaven will feature terrain and structures which can be deformable and buildable, allowing players to do things like dig through the earth, drain lakes, and rebuild shattered fortresses.
In hopes of evolving combat, Darkhaven is adding the power to leap, climb, swim, dash, and explore the world freely. The main target here is that gameplay is greater than just stat progression and construct alternative, and it also rewards player skill since movement, timing, and terrain awareness will all play a task. As for itemization and progression, the sport’s philosophy draws heavily on Diablo and Diablo II. Darkhaven is promising to reject the incrementalism that’s present in modern titles, and it can give attention to daring and expressive loot, with items that feel powerful and able to redefining builds.
“We’re incredibly excited to finally reveal Darkhaven and open its Steam page,” said Philip Shenk, CEO and co-founder of Moon Beast Productions. “This project represents every little thing we’ve learned about ARPGs over the past twenty years, and what becomes possible when those ideas are combined with modern technology. We’re constructing a world that remembers what you’ve done, bears the scars of your victories and failures, and tells stories that only your playthrough can create. With the community’s support, we’re able to bring Darkhaven to Early Access, which is able to allow us to proceed to construct the sport into the incredible experience all of us want it to be.”
Darkhaven Gameplay Announce Trailer

