Highguard Adds Experimental 5v5 Playlist and More

Highguard has had a wild time since its debut at The Game Awards 2025. This past week, the sport finally released, and everybody has been farming it for content to the purpose that individuals are probably bored with hearing about it. Shortly after its launch, the sport reached over 97,000 concurrent players, but as of this writing, it’s currently sitting at 10,540. It’s a pointy drop-off, however it appears the team at Wildlight Entertainment is working across the clock to extend Highguard’s player base.

For the sport’s first weekend, the team has added an experimental 5×5 Raid playlist, a brand new base, and a number of other performance improvements for 3v3. The team has also added several more options within the settings menus, so people can further customize their experience. One among the most important criticisms of Highguard is the enormous map for just 3v3. So, the lobby has been updated to permit parties of 5, so the team can see the way it plays. Within the 5v5 mode, raids at the moment are 10 lives as an alternative of six, and respawns are barely longer during raids, so generators could be planted or defused.

The brand new base addition known as Soul Well, and it has been added to the rotation in all modes. Wildlight says it’s a dark relic from a lost age and the Iron Vigil has now prepared the bottom construct to be used in the sphere, where the dead still speak. As for optimizations, the newest patch touches on animation performance, projectiles, draw submission times, and other gameplay systems. The standard of life settings include a motion blur toggle for PC and consoles, while consoles get an anisotropic materials toggle that was already available on PC.

It’ll be very interesting to see what becomes of Highguard and whether its playerbase will grow. The sport got review bombed out of the gate, however it has since shifted to Mixed, based on over 23,000 English reviews.

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