There’s a superb possibility there’s now a Geoff Keighley Curse, very like the Madden Cover Curse. The ultimate debut at The Game Awards 2025, Highguard, has now officially change into Concord 2.0, as whatever stays of the team at Wildlight Entertainment has confirmed that Highguard will permanently shut down on March 12. That might be lower than 50 days after its launch on January 26, 2026.
While there are many games that launch and go quietly into the night without anyone ever being attentive, Highguard has been sitting at the middle of headlines since its debut at The Game Awards 2025. Personally, I’m slightly surprised just how much attention it got, considering I didn’t even trouble writing an article about its debut. As someone who mostly works on this site solo, I actually have to choose and select what to write down about at big shows like The Game Awards 2025, and I did find it a bit disappointing that the ultimate announcement wasn’t even price a post. To me, Highguard was just one other generic hero shooter and I haven’t had any interest in that genre for years. Seems, many others felt the identical.
In a post on social media, Wildlight Entertainment confirmed Highguard’s last day is March 12. The corporate confirmed greater than two million players checked out the sport, and despite the eagerness and labor of the team, Highguard hasn’t been capable of construct a sustainable player base to support the sport long run. It can get one final update, which incorporates a brand new Warden, a brand new weapon, account level progression, and skill trees. The patch is anticipated to release tonight or tomorrow morning.
Some will point their fingers at Geoff Keighley for Highguard’s demise, but I don’t consider that to be true. If anything, having the sport in that slot at The Game Awards 2025 brought in those hundreds of thousands of curious players. Without it, the unique plan of a shadow drop would have fizzled. This game would’ve been like King of Meat, a title that never saw any real players and can also be being shut down. I truthfully think anyone who believes The Game Awards’ announcement did this game a disservice is delusional.
There’s no way Highguard would’ve seen the numbers it did without that debut and the media’s attention following it. Where the sport failed was not doing any real public testing and even doing the bare minimum of promoting following the trailer. There have been so many missteps along the way in which that Keighley’s announcement just isn’t at fault. Besides, if the sport were good, it could’ve retained a healthy portion of those two million players. Considering it has spent the last week at fewer than 1,000 concurrent players on Steam, it’s clear the sport just isn’t excellent.

