{"id":342064,"date":"2026-05-28T18:11:41","date_gmt":"2026-05-28T12:41:41","guid":{"rendered":"https:\/\/ebiztoday.news\/?p=342064"},"modified":"2026-05-28T18:11:41","modified_gmt":"2026-05-28T12:41:41","slug":"no-mans-sky-the-swarm-update-adds-latest-enemies-and-story-content-in-a-time-limited-campaign","status":"publish","type":"post","link":"https:\/\/ebiztoday.news\/index.php\/2026\/05\/28\/no-mans-sky-the-swarm-update-adds-latest-enemies-and-story-content-in-a-time-limited-campaign\/","title":{"rendered":"No Man\u2019s Sky \u201cThe Swarm\u201d Update Adds Latest Enemies and Story Content in a Time-Limited Campaign"},"content":{"rendered":"<p><\/p>\n<div data-td-block-uid=\"tdi_87\">\n<p class=\"tdm-descr\">The FPS Review may receive a commission in the event you purchase something after clicking a link in this text.<\/p>\n<\/div>\n<div data-td-block-uid=\"tdi_95\">\n<div class=\"tdb-block-inner td-fix-index\">\n<figure class=\"wp-block-image size-large\"><\/figure>\n<p>Hello Games has announced patch 6.4, its next update titled <a href=\"https:\/\/www.nomanssky.com\/swarm-update\/\" data-wpel-link=\"external\" target=\"_blank\">The Swarm<\/a>, for <em>No Man\u2019s Sky<\/em>, bringing more content to its 2016 space-faring game. At this point, few probably remember the rough state by which <em>No Man\u2019s Sky<\/em> launched, and fewer still have kept track of the numerous, many updates its developers have provided since. Hello Games definitely deserves some type of award for its ongoing effort to maintain the sport updated with modern features while also continuing so as to add more content and support to players. This latest update brings news of enemies where players can join together for a typical goal against a brand new threat.<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>\u201cConfront a brand new threat to the universe in update 6.4, The Swarm. The Traveller soul is fragmented, and something terrible hangs within the sky. Battle swarms of elite agile ships, face off against the large, formidable Hive of Glass, and strategise with other players to construct the technology to defeat it.\u201d<\/p>\n<p><cite>\u2013 Hello Games<\/cite><\/p><\/blockquote>\n<figure class=\"wp-block-embed aligncenter is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\">\n<p>\n<iframe loading=\"lazy\" title=\"No Man&amp;apos;s Sky The Swarm Trailer\" width=\"640\" height=\"360\" src=\"https:\/\/www.youtube.com\/embed\/2NomizORoqU?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/p>\n<\/figure>\n<p>Players can work together in a time-limited campaign to defend the universe against this recent foe while uncovering the mystery of the way it got here to be here from one other reality. The Swarm Expedition sees three recent teams representing different elements of the \u201cTraveller Soul\u201d. These are the royal, the sage, and the weaver. Only one among these three teams will survive to fight The Swarm. A brand new alien flagship, The Hive of Glass, has been introduced with its lethal array of weapons, and newly customizable armour is now available for players together with a brand new jetpack.<\/p>\n<blockquote class=\"wp-block-quote is-layout-flow wp-block-quote-is-layout-flow\">\n<p>\u201cThe galaxy is overrun with droves of fast-flying, fast-shooting swarmers. Equip your favourite ship weapons and prepare to dogfight against overwhelming odds.\u201d<\/p>\n<p><cite>\u2013 Hello Games<\/cite><\/p><\/blockquote>\n<p>Players can gain info on The Swarm by dismantling the bodies of swarmers, but beware the corrupted ichor that escapes them. Planetary ground troops are also a threat, so be looking out for these denizens who will fiercely defend their fallen comrades. Players must help to revive planets which have been corrupted by swarmers and might select teams to assist on this task.<\/p>\n<h4 class=\"wp-block-heading\">Patch 6.4 notes:<\/h4>\n<h4 class=\"wp-block-heading\">The Swarm Expedition<\/h4>\n<ul class=\"wp-block-list\">\n<li>Expedition Twenty-Two, The Swarm, will begin shortly and run for about eight weeks.<\/li>\n<li>Players on the expedition will probably be assigned into one among three teams of Travellers, and allocated a ship and uniform of their team colors.<\/li>\n<li>All teams must work together to unlock the ultimate battle. Progress is represented by the development of the Prismatic Core within the Space Anomaly, in addition to displayed within the Mission Log and on the\u00a0<a href=\"https:\/\/galacticatlas.nomanssky.com\/poi\/countermeasures\" data-wpel-link=\"external\" target=\"_blank\">Galactic Atlas website<\/a>.<\/li>\n<li>Construction of the Prismatic Core is driven by completing three categories of missions to counteract the Swarm \u2013 Purge, Restoration, and Sabotage. Each category has a special impact on the speed and balance of construction.<\/li>\n<li>The most respected team will probably be glorified within the Space Anomaly forever.<\/li>\n<li>Rewards include recent posters, decals and titles; flags representing your assigned soul fragment; the Direwasp rifle Multi-Tool; the Direwasp Flightpack; and the six-piece Direwasp customisation set.<\/li>\n<\/ul>\n<h4 class=\"wp-block-heading\">Swarmer Enemies<\/h4>\n<ul class=\"wp-block-list\">\n<li>Through the expedition, players will encounter two recent enemy types: small, agile swarmer ships, and the large, formidable Hive of Glass boss.<\/li>\n<li>In all game modes, crashed swarmer ships can now be found on dissonant planets. Crash sites are defended by small but deadly planetary swarmers.<\/li>\n<li>Buried debris from crashed swarmer ships can now be found on worlds that are each dissonant and contain salvageable scrap.<\/li>\n<\/ul>\n<h4 class=\"wp-block-heading\">Stability and Optimisation<\/h4>\n<ul class=\"wp-block-list\">\n<li>Fixed a rare softlock where the Connecting banner could display indefinitely when viewing the initial frontend screens.<\/li>\n<li>Fixed a crash related to rendering thumbnails for multiple complex corvette-class starships.<\/li>\n<li>Implemented quite a few memory and performance optimisations related to ship trails and speedlines.<\/li>\n<li>Improved performance when piloting wheeled Exocraft on Switch, Xbox One, and PS4.<\/li>\n<li>Implemented a major optimisation in freighter battles.<\/li>\n<li>Improved performance of certain lighting calculations on CPU.<\/li>\n<li>Significantly improved performance when handling object visibility in complex scenes.<\/li>\n<li>Optimised memory usage when rendering UI in sub-4K resolutions on PS4 Pro.<\/li>\n<li>Fixed a difficulty that might cause a crash when playing in 4K on PS4 Pro.<\/li>\n<li>Fixed quite a few rare crashes.<\/li>\n<\/ul>\n<h4 class=\"wp-block-heading\">Space Combat<\/h4>\n<ul class=\"wp-block-list\">\n<li>Improved the visibility of targeted enemy ships in third person space combat.<\/li>\n<li>Improved weapon aiming of the starship in third person space combat.<\/li>\n<li>Improved the navigation of the starship when using auto-follow in space combat, and allowed auto-follow to spice up the ship.<\/li>\n<li>Improved the navigation and flight patterns of enemy ships in space combat.<\/li>\n<li>In space combat, when battling enemies with weak points, hitting the weak point will now all the time crit, and hitting other areas of the enemy won&#8217;t ever crit.<\/li>\n<li>Improved the looks of speedlines within the starship.<\/li>\n<li>Fixed a difficulty that caused mission notifications counting the variety of nearby enemy ships to delay updating until a destroyed enemy ship accomplished its death spin.<\/li>\n<li>Improved controls for the player ship while in space combat.<\/li>\n<li>Fixed a difficulty that might allow Sentinel interceptors to spawn when space combat was disabled in the issue settings.<\/li>\n<li>Fixed a difficulty that prevented Sentinel interceptors from detecting criminal activity in space if ground combat was disabled in the issue settings.<\/li>\n<li>Fixed a difficulty that might allow the countdown notification for the heart beat engine enabling after combat to display a negative time.<\/li>\n<li>Improved the notifications for re-enabling the heart beat engine after combat to display the proper pulse technology name for the present ship.<\/li>\n<\/ul>\n<h4 class=\"wp-block-heading\">QOL and Bug Fixes<\/h4>\n<ul class=\"wp-block-list\">\n<li>Fixed a difficulty that caused teleporter endpoints from previous galaxies to be removed when progressing to the following galaxy through the galactic core.<\/li>\n<li>Fixed a difficulty that prevented teleporter endpoints from being added in galaxies outside the player\u2019s \u201chome\u201d galaxy.<\/li>\n<li>Fixed a difficulty that caused In Stellar Multitudes to direct the player to the galaxy map when their first purple star system was actually in a special galaxy.<\/li>\n<li>Fixed a difficulty that prevented corvettes from landing within the Space Station and the Anomaly.<\/li>\n<li>Fixed a difficulty that caused the player\u2019s backpack to vanish from the inventory screen when piloting a corvette after being in third person.<\/li>\n<li>When viewing a corvette through the Evaluation Visor, the name of the particular module is now displayed on the HUD.<\/li>\n<li>Fixed a difficulty which caused the Evaluation Visor to shut when attempting to tag a marker whilst facing an interactable object.<\/li>\n<li>Fixed a difficulty that might cause markers to be displayed for non-existent resource deposits.<\/li>\n<li>Fixed a difficulty that prevented transferring inventory items when purchasing a ship.<\/li>\n<li>Fixed a difficulty that prevented inventory items from being deletable when transferring right into a storage container.<\/li>\n<li>Fixed a difficulty that caused the camera to spin if the player quickly exited the ship after answering the ship communicator.<\/li>\n<li>Fixed a camera judder when first entering a ship after repairing it.<\/li>\n<li>Fixed a difficulty that might cause Corrupted Sentinels to flicker rapidly on Nintendo Switch 1 &#038; 2.<\/li>\n<li>Fixed a difficulty that allowed retroviral pellets to be duplicated.<\/li>\n<li>Arena League Challenger\u2019s Invitations usually tend to encourage you to battle on multiple planets before offering a Champion\u2019s Invitation.<\/li>\n<li>Arena League Challenger\u2019s Invitations usually tend to pick Holo-Arenas you will have not previously visited.<\/li>\n<li>Arena League Champion\u2019s Invitations will now function accurately when utilized in Outlaw systems.<\/li>\n<li>Improved the balance of experience awarded to companions when battling within the Holo-Arena against opponents of a much higher level.<\/li>\n<li>Fixed a difficulty that might cause the prompt to assert Twitch rewards to persist when all rewards had been claimed.<\/li>\n<li>Added support for viewing the Gamercards of every Xbox player within the host\u2019s session when on the Join Game screen.<\/li>\n<li>Hid the Quick Menu keyboard hotkey prompts on PC and handheld devices when playing without mouse and keyboard.<\/li>\n<li>Fixed a difficulty that caused armour on display near the Exosuit Research merchant within the Space Station to vanish as you bought closer.<\/li>\n<li>Hid the holographic representation of community mission progress above the Quicksilver Synthesis Bot when no blueprints are currently being generated.<\/li>\n<li>Fixed a difficulty that prevented using touch controls to assert expedition rewards.<\/li>\n<li>Fixed a difficulty that might prevent saving of gyro settings when applying changes from the front end menu.<\/li>\n<\/ul>\n<p><a href=\"https:\/\/forums.thefpsreview.com\/threads\/19822\" target=\"_blank\" data-wpel-link=\"external\">Join the discussion in The FPS Review Forums&#8230;<\/a><\/p>\n<\/div>\n<\/div>\n<p><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The FPS Review may receive a commission in the event you purchase something after clicking a link in this text. Hello Games has announced patch 6.4, its next update titled The Swarm, for No Man\u2019s Sky, bringing more content to its 2016 space-faring game. At this point, few probably remember the rough state by which [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":342065,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[68],"tags":[1844,3782,3196,6253,5292,3775,3176,5657,17943,581],"class_list":["post-342064","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-gaming","tag-adds","tag-campaign","tag-content","tag-enemies","tag-mans","tag-sky","tag-story","tag-swarm","tag-timelimited","tag-update"],"aioseo_notices":[],"_links":{"self":[{"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/posts\/342064","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/comments?post=342064"}],"version-history":[{"count":2,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/posts\/342064\/revisions"}],"predecessor-version":[{"id":342067,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/posts\/342064\/revisions\/342067"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/media\/342065"}],"wp:attachment":[{"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/media?parent=342064"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/categories?post=342064"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/ebiztoday.news\/index.php\/wp-json\/wp\/v2\/tags?post=342064"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}