God of War Laufey Revealed, and PC Players Are Almost Definitely Locked Out

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The brand new God of War game is real, it looks impressive, and for those who only game on PC, you will likely be waiting an extended time, or indefinitely.

Sony Santa Monica revealed God of War Laufey at PlayStation’s State of Play last night, showcasing 20 minutes of gameplay and confirming that Kratos is sitting this entry out entirely. The protagonist is Faye, Kratos’ late wife, who awakens within the Everywhen, described because the afterlife of the gods, after her burial within the 2018 God of War. Her mission is to guard Kratos and Atreus against a threat emerging on this mythological afterlife realm populated by gods from multiple pantheons competing for power. Game director Ariel Lawrence and Sony Santa Monica creative director Cory Barlog explained to IGN that Faye has been a planned future protagonist since 2018, and that her combat style emphasizes speed and precision in contrast to Kratos’s blunt power approach. She’s accompanied by a talking gelatin cube named Phranque (voiced by The Boys’ Jack Quaid, who also did the motion capture) and a ribbon attached to her sword named Rue. The cube, improbably, stole the show. No release date has been announced; Sony says the sport is “coming soon to PlayStation 5.”

The previous three God of War entries, the 2018 reboot, Ragnarok, and Valhalla, all eventually got here to PC, representing a big shift in Sony’s philosophy toward its flagship single-player franchises. That shift has reversed. internal Sony communications indicate the corporate is pulling back from PC releases for its major single-player exclusives, repositioning them as system sellers for the PS5 platform. Sony will proceed releasing multiplayer titles on PC, where the Helldivers 2 result made the economics undeniable, but narrative single-player games seem like back behind the PlayStation wall.

Laufey is the primary major announcement to land squarely inside the latest anti-PC policy. The console exclusivity play is a direct response to declining console hardware interest, with Sony (and for that matter, Xbox on its side of the fence) leaning back into the argument that platform-defining games require platform-specific ownership. For now, the reply for PC players is: no, you can’t have this one.

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