No Man’s Sky Players Are In for a Treat with The Cursed, a Time-Limited Halloween Event When Other Dimensional Anomalies Cross Over

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No Man’s Sky players should prepare themselves for reality-altering events as other-dimensional rifts tear the boundary partitions apart. The Cursed is Hello Games sixteenth expedition update through which No Man’s Sky players will experience haunted visions, mysterious voices, ethereal creatures, and more for a limited time. It launched yesterday and will probably be available for about two weeks.

Per Hello Games:

  • “Today, we’re announcing expedition sixteen: The Cursed – where players will fight to maintain a grip on reality while haunted by visions and voices from one other dimension.”
  • “The Cursed takes place in a type of twilight realm, straddling the boundary between one reality and the following.”
  • “Haunting voices, leaking through from one other dimension, will provide guidance, information, strange blueprints… and mystery. It’s as much as you to choose who these voices belong to, where they’re coming from, and in the event that they are to be trusted.”
  • “Spectral anomalies – ghostly creatures drifting across the boundaries – will gather to observe Travellers moving through their domain. More often than not, they’re simply there to look at, but be warned: as your suit’s Anomaly Suppressor weakens, time will begin to behave in non-linear ways, and these anomalies may turn hostile.”

Players won’t have the opportunity to make use of hyperdrive technology while embarking on this latest expedition which suggests no warping from one star system to the following. Their only technique of interstellar travel will probably be via a series of ancient portals. The Cursed also introduces an exclusive UFO-themed Boundary Herald starship. Other custom exclusives include an Exosuit override featuring a Cthulu-style appearance, a brand new jet pack, a luminescent companion for planetary travel, and latest elixirs for locating portals and surviving the results of The Cursed.

Full 5.20 Patch Notes

  • Expedition Sixteen, The Cursed, will begin shortly and run for about two weeks.
  • Throughout the expedition, the boundary partitions between universes have begun to crumble. All conventional hazards have been replaced by Local Boundary Strength, which should be maintained to avoid the intrusion of the boundary horrors…
  • Rewards include latest posters, decals and titles; a brand new jetpack trail; a bioluminescent companion; a cursed helmet customisation; and the exclusive Boundary Herald starship.
  • Introduced quite a lot of particle rendering optimisations.
  • Fixed quite a lot of graphical corruption issues on Xbox.
  • Fixed a difficulty with depth of field rendering on Switch.
  • Fixed quite a lot of minor graphical issues on PS5.
  • Introduced a shadow rendering optimisation on PS5.
  • Fixed a rare issue that prevented some large saves from loading appropriately.
  • Fixed a rare hang related to weather effects in multiplayer.
  • Fixed a crash related to loading frigates.
  • Fixed quite a lot of performance issues on Switch related to make use of of the Evaluation Visor.
  • The message style for Communication Station messages has been improved.
  • Fixed a difficulty that caused Sac Venom to not appropriately display growing information within the Evaluation Visor.
  • Fixed a difficulty that caused butterfly wing audio to be too loud.
  • Fixed a difficulty that caused the HoverDroid companion to fail to maneuver.
  • Fixed a difficulty that made it difficult to reap hypnotic eyes from the abyssal horrors.
  • Increased the quantity of bait given when crafting specialist bait items.
  • Fixed a difficulty that caused the backpack to be rendered with an incorrect offset within the inventory if the player has a cape equipped.
  • Fixed a difficulty which could cause the player’s feet to look reversed.
  • Fixed a difficulty that caused specific face shapes to revert to the default when exiting the Appearance Modifier.
  • Fixed a difficulty that might cause some generated pinning missions to skip some crafting steps.
  • Fixed quite a lot of glitches with the navigation of hostile AI starships.
  • Fixed a difficulty that caused the hearth flames to be purple.
  • Fixed a text issue that affected the Angler’s Diary entries after the Aquarius Expedition ended.
  • Fixed a minor text issue within the Previous Expeditions page.
  • Fixed a minor UI issue that caused damaged equipment warnings to flash at inappropriate times.
  • Fixed quite a lot of minor animation glitches.
  • Fixed a difficulty that caused incorrect text to look on various fleet management pages when viewing the Normandy frigate.
  • Fixed a difficulty that might allow system authorities to perform cargo scans while paused/within the UI.
  • Fixed a VFX issue when destroying some small plants.

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