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Starfield 2, a sequel to the 2023 space-faring RPG from Todd Howard and Bethesda Game Studios that is still exclusive to Xbox consoles and Windows PCs, might be happening, and never only that, it can a “hell of a game,” in keeping with the most recent predictions from Bruce Nesmith, a former designer at Bethesda that worked on most of the developer’s biggest games, including Starfield (system designer) and The Elder Scrolls V: Skyrim (lead designer). Nesmith, who left the corporate in 2021, explained that the sequel to Starfield ought to be higher than the unique because Bethesda wouldn’t have to begin from scratch, an issue that the studio didn’t should deal with for a few of its more acclaimed projects (e.g., a majority of the Elder Scrolls titles). Starfield still has a mixed rating on Steam, while its expansion, Shattered Space, has prompted mostly negative reviews on Valve’s platform since its launch on September 30.
“Once we built Skyrim, we had the tremendous advantage of Oblivion, which had the tremendous advantage of Morrowind. All that stuff was there for us,” Nesmith explained. “All we needed to do was proceed to enhance and add recent stuff in. We didn’t have to begin from the bottom up. If we’d had to begin from the bottom up, that will have been one other two or three years of development time.
“I’m looking forward to Starfield 2. I feel it’s going to be one hell of a game since it’s going to handle lots of the things individuals are saying, ‘We’re quite there. We’re missing a little bit bit.’ It is going to have the ability to take what’s in there right away and put in lots of recent stuff and fix lots of those problems.”