Grounded 2 has just received the Beat the Heat update in April 2026, which brings the sport’s biggest boss yet, King Dozer. Developed by Obsidian Entertainment and Eidos-Montreal, Grounded 2 is an early access survival action-adventure game during which players tackle the roles of kids who’ve been shrunk to the dimensions of insects and must do whatever it takes to survive in Brookhollow Park.
Much of the sport’s success may be credited to its regular stream of updates and powerful developer support. In January 2026, Grounded 2 revealed its roadmap outlining planned additions for the yr, including recent features, buggies, buildings, and playgrounds. Now, certainly one of those promised updates has arrived, overhauling the sport in unexpected ways and bringing a fresh challenge for players to tackle.
Grounded 2 Beat the Heat Update Is Out
Obsidian Entertainment has revealed the Beat the Heat update for Grounded 2, which is now available to download. The most important highlight of this patch is King Dozer, the most important boss within the series thus far. This massive, horned lizard draws inspiration from medieval fantasy and introduces a level of challenge that even the bravest in Brookhollow Park will think twice before facing. His environmental quirks force challengers to remain on alert, and his sweeping attacks could cause a number of damage. Players must refill on healing items and upgrade their equipment before taking him on. Those that manage to defeat King Dozer are rewarded with recent weapons and armor produced from its scales, together with unique gear, furniture, and trophies to commemorate their victory.
Buggies in Grounded 2 have also received an update with a dedicated progression system. This enables players to upgrade their buggies and make them a vital a part of their adventures. With the assistance of Moldy Milk Molars, a lift may be given to buggy health, damage, and overall effectiveness while also improving its support abilities. Recent mutations have been introduced as well, which can further enhance buggies. The patch also introduces a brand new focal point called the Sinkhole Anthill, together with fresh resources, gear, and creatures to seek out. Obsidian has expanded the constructing options with recent things to craft, similar to the EverChar Roasting Spit and the Buggy Buff Hut. Changes have been made to the poison gas mechanics, inventory navigation, and other facets to enhance the gameplay experience. The title has also received its Easter update, alongside the Playgrounds mode, which can allow fans to give you their very own challenges, puzzles, and more within the park.
Over on Reddit and Twitter, players have praised the Beat the Heat update, particularly the challenge that King Dozer brings to the table. Many have also shown appreciation for the brand new features and enhancements to existing systems. Nonetheless, some have reported that multiplayer has turn into unstable and buggy. These concerns add to a growing list of problems in Grounded 2 that players want Obsidian Entertainment to deal with and fix as soon as possible.
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On a more concerning note, Eidos-Montreal has recently been hit by layoffs, with several long-time developers departing. This can be a supporting studio for Grounded 2, which assists Obsidian Entertainment in the case of designing and shaping various facets of the sport. Players hope that this may not impact the long run of Grounded 2 and that the sport will proceed to receive its planned updates all year long.
Grounded 2 0.4.0 Update Patch Notes
Recent Features
- Offering recipe may be found on this planet to summon the boss
- Recent mutation
- Recent trinket
- Lizard furniture: Torch, Banner, Fireplace
- Lizard stuffed and wall mount
- Lizard weapons: Mace & Shield
- Lizard Armor set
O.G.R.R.s
- O.G.R.R.s creatures will now be present at night within the park in specific locations only after the player unleashed them with a special interaction within the Scarecrow lab.
Black Soldier Ant Buggy
- The Black Soldier Ant has been added to the buggy roster
Moldy Milk Molars
Recent moldy molars for our buggies! Collect them and spend them to make your buggy stronger, identical to regular molars for the teenager. This may impact any buggy that follows you, now or in the long run. Those moldy molar upgrades are tied to you as a player and are applied to any buggy that you just summon, to not a selected buggy.
- Buggy Max Health – Increases the utmost health of your buggy by an increment of 10%.
- Buggy Max Stamina – Each upgrade adds a stamina chunk.
- Healing – Any source of healing aside from the natural health regen receives a buff for every upgrade with an increment of 20%
- Health Pool on Revive – Increase the health pool of your buggy after you help it from the down state
- Inventory Size – Increase the variety of slots in your buggy inventory.
Mutations
Recent Buggy Mutations! Similar to the teenager, your buggies can turn into higher by performing certain actions.
Ant Family:
- Grass Master: Chopping power with Ant Buggies barely increased.
- Recruit Master: Your recruit(s) gain more health.
Ladybug Family:
- Rock Cracker: Busting power with ladybugs increased.
- Block on Lock: The Ladybug Buggy’s block reduces incoming attack damage.
Spider Family:
- Crit Machine: Crit probability barely increased with a Spider Buggy’s 3-hit combo.
- Web Master: Inflict an amount of venom to creatures hit by your Web.
Buggy Buffin’
it’s now possible to buff your buggies! This may upgrade any of your buggy to the subsequent tier. This fashion, your Red Ant Soldier buggy will give you the chance to maintain up with you in your progression, or every other buggy for that matter.
Buffin’ a buggy means it has more health, does more damage and is capable of gather resources from the next tier (if able).
The associated fee of upgrade all the time accommodates some O.G.R.R. parts, you’ll want to hunt some to give you the chance to buff your buggies!
Blocking with a Bow [Community Request]
- You at the moment are capable of block while having a bow equipped.
Misc.
-
Orb Weaver Buggy’s “No Fall Damage” ability was removed
- Orb Weaver Buggy’s now have a gliding ability that may be activated with Shift when falling
- Poison Gas status effect rework. Reworked gear and Gastro Goo smoothies
- Bandages healing and duration exposed in menus
- Move between storage grids using Right Stick (RS)
- O.R.C. transmitters now displayed as accomplished within the map menu
- Difficulty selection screen revamp [Community Request]
Recent Content
Recent Landmarks, Anthills, Labs, and Ranger Outposts
- Recent Sinkhole anthill
- Special 4-leaf clover POI added
Recent Resources
- Small carrot leaves
- Tier 4 Jaw breaker candy
- Black ant eggs
Recent Weapon
Recent Buildings
- Pumpkin curved wall parts
- Mushroom curved partitions and recent constructing set parts
- Snake Roof recent parts
- Pine Fence recent parts and Spiral Stairs
- Acorn Fence recent parts
- Sprig Fence recent parts
- Buggy Buff Hut
- EverChar Roasting Spit
O.R.C. Recent Abilities
The military grows, with more trickery on the best way.
-
Some O.R.C.s have been updated to receive recent abilities. The O.R.C.s waves that contained them previously have been updated to incorporate them with their recent abilities. Those updated O.R.C.s are:
- The Potato Beetle O.R.C. now has a laser cannon on its back that may zap enemies at 360°. Watch out to avoid it; it hurts quite a bit.
- The Scorpion Junior O.R.C. has also been fitted with the identical laser.
- The Bee O.R.C. is now equipped with a Healing Device that spews healing liquids on damaged friendly O.R.C.s nearby. Ensure that to take it down before it heals other O.R.C.s.
- The Blue Butterfly O.R.C. has also been equipped with the identical healing device.
- The Adult Scorpion O.R.C. has now the flexibility to scream and boost nearby O.R.C.s, making them faster and more aggressive. This is similar because the Orb Weaver O.R.C. Scream.
Misc.
Returning Content & Features
- Half Railings (sprig, acorn, pinecone) [Community Request]
- Fix for railings not working with stairs [Community Request]
- Interior Square Corners for roofs (Clover, Feather, Pinecone)
- Hot Deposit Locked Item
- Multiple Hot Pouches
Combat Changes
- Candy trinkets now work with bows and mage staves.
- Fighter armor gives bonus stun with melee finishers. Major threat moved to heavy shields.
Holiday Updates
Easter update
- Fiber drop has been modified to Dry Grass
- Marshmallow resource now drops from Easter Eggs
- There is a recent Easter recipe on the Ranger Station
- Make s’mores you may eat for a sugar rush
- Construct a Marshmallow Chair to your base
Bug Fixes
General Changes:
- Resources should now not pop all over the place when broken
- Buggies have been reworked to now spawn with Clients on Re-Entry of your world
General Fixes:
- Fixed a problem where the Jerky Rack was not working as intended [Community Report]
- Fixed a bug where ****roach Nymphs might spawn inside Player base. [Community Report]
- Fixed a problem where the Ladybug Buggy’s health would scale with nearby player count.
- Fixed a problem where Rock Cracker mutation was too easy to unlock.
- Fixed a problem where Player may be soft locked in Character Selection screen after receiving a game invitation.
- Fixed missing keybind prompts for buggies.
- Fixed crash on changing game mode on Playground Brookhollow Park map.
- Fixed a problem with Milkweed resource disappearing at instance in a selected range.
- Fixed a problem where Mint Candy disappeared at instance as a substitute of fading away.
- Fixed a problem where Spicy Candy would disappear immediately at a certain distance.
- Fixed a problem where Sour Candy disappeared at instance as a substitute of fading away.
- Fixed a bug where Crow Feathers disappeared as a substitute of fading away at a certain distance.
- Fixed a problem where leaving the server as a client with an assigned buggy would end in having said buggy on the summon wheel upon rejoining despite it not being possible to summon.
- Fixed a problem with PEEP.R tracking not highlighting certain resources.
- Fixed a problem where web bridge was not attached to anything on one end.
- Fixed a bug where certain Shared World saves were crashing on load.
- Fixed a problem where O.G.R.R. Earwigs wouldn’t spawn.
- Fixed a problem where if each players were climbing a ladder at the identical time, the one who interacted with the ladder first could not interact after letting go of it.
- Fixed a problem where player dismounted Buggy after cancelling a blueprint with Xbox controller.
- Fixed a problem where the Carrot Bits’ color wouldn’t match the icon’s color.
- Fixed a problem with the entire Woolly Aphid meat being invisible while consuming.
- Fixed a problem where items equipped in Strong Hand were briefly seen clipping with consumed food item in the course of the eat animation.
- Fixed a bug where Broodmother or Mysterious Stranger could disappear from the Archive arena when positioned far-off from the player.
- Fixed a problem with charged attacks of Sour Staffs aimed toward creatures looking like normal attacks.
- Fixed a bug where weapon durability would get reduced by damage over time ticks from status effects it applied.
- Fixed a bug on Steam Deck where launching the sport with an external controller would cause the title to stop reacting to input from the embedded controller.
- Fixed a problem where the wood frame of the Greenhouse can be invisible from an extended distance.
- Fixed a problem where almost every asset within the Ice Cart area was not visible from afar.
- Fixed a problem where items in workbench were covering their descriptions as a consequence of not being properly centered.
- Removed the Hold to Give Up ghost that might either obstruct the counter or disappear.
- Fixed a problem with violently erupting resources.
- Fixed a problem where some Lint clumps were inaccessible to the player.
- Fixed a bug where dismounting during cinematic would cause the character to get stuck in a Buggy.
- Fixed a problem where Rust Beetles can be proof against the sizzle status effect.
- Fixed a problem where some named O.R.C. Creatures within the Garden would respawn.
- Fixed missing description of Hauling Hero and Sour Sensation mutations tiers.
- Algae has been added to the Playgrounds mode.
- Fixed a problem where Player could get stuck under a rock near the Greenhouse.
- Added some objects to Manmade and Natural Props in Playgrounds.
- Fixed a problem with OOW hole within the Pumpkin Patch area.
- Fixed a problem where holding down attack button when knocked back would end in throwing motion afterwards.
- Fixed a problem with not with the ability to purchase or get Grass and Stem Hatches.
- Fixed a bug with floating roots in Ceremony area.
- Fixed a bug where opening some text fields was causing Steam Deck inputs to stop working.
- Fixed a problem where textures of wires within the Statue vents were flickering improperly.
- Fixed a problem with abruptly changing SFX when Player runs through the world’s gate.
- Fixed a bug where lower a part of any Easter Egg was not disappearing by itself.
- Fixed a problem where the player could get stuck under a pipe within the Veggie Garden – Candy Processing Facility.
- Fixed a bug where Plant Fiber was spawning inside an Easter Egg as a substitute of Dry Grass Chunks.
- Fixed a problem with Out of World gap in War-Torn Anthill.
- Fixed a bug where Host was capable of hear Clients placing objects.
- Fixed a bug where double selection highlight was appearing in interfaces after quickly scrolling between categories and tabs.
- Fixed a bug where various materials were incorrectly localized in Mexican Spanish.
- Fixed a problem where Out of World gaps were visible in certainly one of the caves in Greenhouse area.
- Fixed a problem where constructing names given with Xbox keyboard overlay can be undone after closing the UI.
- Fixed a bug where Beefy Sandy Blossom was missing Beefy prefix.
- Fixed various lighting issues across the Park.
- Fixed a problem where the Player Map wouldn’t update when finding or gathering Milk Molars.
- Fixed a bug where upgrading daggers with elemental damage was changing their base damage type from stabbing to slashing.
- Fixed a problem where player could walk underwater within the Sour Pool.
- Fixed a bug where Players were unable to repair the Landing Pad.
- Fixed a problem where some Ranger Stations Point of Interests couldn’t be unlocked in Sites and Wonders in Player’s Data tab.
- Fixed a problem with inaccessible lint clump on the Scarecrow.
- Fixed a bug where O.R.C. Butterflies weren’t flapping their wings.
- Fixed a problem where gear abilities which are capable of heal the Player after killing enemies could also be triggered by destroying Spider Webs.
- Fixed lighting issue within the Ceremony area.
- Fixed a problem where dodging after depleting the stamina bar with a charged attack with daggers would break the functionality of dodging.
- Fixed a problem with multiple stuck spots on Garden wall.
- Fixed a problem where cave volume reached ground level in a selected spot in Picnic region.
- Fixed a problem where Perfect Quickdraw bonus from Wasp armor wouldn’t apply its effect.
- Fixed a bug where the Champion’s Banner blueprint was being accomplished after loading a save.
- Fixed a problem where the player could exit of world behind a brick in a Veggie Garden cave.
- Fixed a problem where the player could go through dry Milkweed leaves from one side.
- Fixed a bug where some items in Data menu had low resolution.
- Fixed a problem where players wouldn’t drown in any circumstances.
- Fixed a problem when Fertilizer didn’t show up on the resource finder list.
- Fixed a bug where Resource Finder was displaying false locations of resources on dead bodies.
- Fixed a problem where certain chocolate resource nodes would spawn out of bounds.
- Fixed a bug where Resource Finder was displaying locations of already harvested Pinecones.
- Fixed a bug where long area names were protruding of the box in Save/Load menu.
- Fixed a problem where “Black Ant Sword” didn’t activate effects from a couple of specific trinkets.
- Fixed a problem where Buried Treasures within the Fire Pit would seem to drift within the air when dug up.
- Fixed a bug where some stuffed creatures were disappearing when Player relocated them after Save/Load cycle.
- Fixed a bug where Players were unable to cook food in Roasting Spit when sitting on any Buggy.
- Fixed a bug where a part of the hedge behind the Statue had no collision.
- Fixed a problem where Raw Woolly Aphid Meat would have visible roast marks.
- Fixed a problem where a selected Sturdy Quartzite wouldn’t drop all of the resources.
- Fixed a bug with incorrect Death Screen message after being killed by a Potato Beetle.
- Fixed a duplication glitch with items left on dying buggies on Woah! difficulty.
- Fixed a bug where Corn Hogs dropped significantly fewer Corn Hog Chunks than Billy Hog Bites.
- Fixed a problem where Player was unable to climb Mushroom Half stairs.
- Fixed a problem where destroyed Cactus Flowers would respawn after the player performed a save and cargo.
- Fixed a bug where Ladybug was displayed in Ambush guide.
- Fixed a bug where specific resources could fall through the bottom near the sting of Ice Cream Cart area.
- Fixed a bug where Buggy could die permanently when Player was performing Save/Load cycle removed from defeated Buggy.
- Fixed a typo in Caterpillar Roast’s description.
- Fixed a problem where candy chunks can land in unreachable spot after breaking them on the Picnic Briefcase.
- Fixed a bug with missing or duplicating sounds in Ranger Station menus.
- Fixed a problem where the Player could close an open garden ventilation door leading to it being permanently closed.
- Fixed ground textures behind PUNCH-O wrapper.
- Fixed a problem where red valves had no collisions at early stage of movement.
- Fixed a problem when Food & Water category constructing menus didn’t emit some sounds.
- Fixed a bug where Player could get stuck in certainly one of the interaction animations.
- Fixed a problem where Sleep category buildings UI didn’t emit some sounds.
- Fixed a problem when Splatburst and Bratburst had their recipe shown twice inside Science Shop offers.
- Fixed a bug where Players were capable of quickly grind Ambush Mutation with Cupid’s Arrows.
- Fixed a problem where Beefy Mintito was providing less sizzle reduction than other Mintito versions.
- Fixed a bug where resistances granted by smoothies were displaying the unsuitable values.
- Fixed a problem which caused Camera Mode mappings to vary upon booting the title.
- Fixed a problem where hitting Chocolate Smoochies chunks would cause them to vanish or be launched into air.
- Fixed a bug where Smoochies Chunks had the identical preview as Chocolate Chunks.
- Fixed a bug where buildings from Buggies category didn’t emit some sounds.
- Fixed a bug where Valentine’s Fortune trinket had no sparkles on its icon.
- Fixed a bug where Great Cupid’s Arrows had worse statistics than regular Cupid’s Arrows.
- Fixed a bug where weapons thrown at Butterfly Chrysalis could turn invisible.
- Fixed a bug where Player was capable of walk underwater on Buggy in specific cave.
- Fixed a bug where Players weren’t capable of download playground maps in the event that they booted the sport without web connection.
- Passive mutations guide added to the Mutations Survival Guide.
- Added sounds when using hotkeys in Recent Game setup menu.
- Fixed a problem where it will not be possible to repair a Roasting Spit unless it was ignited first.
- Fixed a bug where game was crashing after opening map menu while holding any blueprint.
- Fixed a bug where Player was dismounted from the buggy in specific location in Ice Cart area.
- Fixed a problem where Vase F was using the unsuitable crafting material.
- Fixed a bug where Hearty Arrows spawned their VFX way beneath the impact point.
- Fixed players with the ability to unlock Candy Processing Facility door from the surface.
- Fixed a problem where the in-game Swap Teen menu available in multiplayer lacked UI sounds.
- Fixed a problem with grass clipping through the stone in multiple places across the Statue.
- Fixed a bug where Player could get stuck in a hole between hedge and the tree in Pine Hill area.
- Fixed a problem where Clients weren’t capable of see planting point for Super Sour Seed.
- Fixed a problem where DoT damage would trigger Wolf Spider’s riposte attack.
- Fixed a bug where knocked over Mallet would get back to its previous position after updating the sport to the latest version.
- Fixed a bug where Discord bow’s textures were stretching unnaturally when shooting.
- Fixed a problem where Players were capable of swim without water in a selected spot in War-Torn Anthill.
- Fixed a problem where zoom audio continued past min/max zoom in map tab.
- Fixed a problem with missing sound when Player inspects an item in Data Submenu.
- Fixed issues with storage-related item interaction sounds.
- Fixed a problem where Dandelion leaves had greater collision than visually indicated until they were hit.
- Fixed sound issues with hovering over options in Game Settings submenu.
- Fixed multiple audio issues inside Load Game submenu.
- Fixed a problem with multiple audio cues in Options submenu.
- Fixed a problem where the Ladybug Buggy had incorrect tier assigned.
- Fixed a problem where Firefly corpses were turning into static Firefly model when Player runs far-off from them.
- Fixed a problem where Small Wasp Hives respawn shortly after attacking them from far distance.
- Fixed a problem where the Ladybuggy and Orb Weaver buggy had the identical stats displayed within the radial menu.
- Fixed a bug where charging bow with Hearty Arrow would go away infinite charging SFX.
- Fixed a bug where weapons could fall beneath the map.
- Fixed a bug where Ladybuggy’s turret would damage structures on lower difficulties.
- Fixed various OOB/OOW holes across the park.
- Fixed a problem where player character could get permanently stuck in a selected plant.
- Fixed a problem where O.R.C Broodmother description contained different information in specific languages.
- Fixed a problem where bug not proof against Tang would spawn over Tang pools.
- Fixed a problem where Cricket could disappear when standing on specific assets after the Player moved out of LOD distance.
- Fixed a problem with a quest called “Apprentice Smith.”
- Fixed some collision issues on top of the Trash Can in Fire Pit area.
- Fixed a problem where Trash Can in Fire Pit region was empty inside.
- Fixed a bug where game could crash when loading huge amounts of save files.
- Fixed a problem with the non-functional prompt on the ventilation doors to the Greenhouse.
- Fixed a problem where invisible collision blocked the Player from standing up contained in the Fairy Garden House.
- Fixed a problem where Broodmother trophy was present underneath Growing Pod area.
- Fixed a problem where one-sided dirt texture was present in the big flower pot.
- Fixed a problem where General Berserker didn’t drop Roach Rage trinket.
- Fixed a problem where Player could climb to the highest of certainly one of the rooms within the Candy Processing Lab.
- Fixed a problem where Players were unable to check with Sloane in regards to the Archive door outside of the Garden.
- Fixed a problem where O.G.R.R Creatures had normal or O.R.C cards.
- Fixed a problem where Stuffed Firefly used texture from previous title.
- Fixed a problem where OmniTool stayed exposed when picking up a resource at the identical time while attempting to reap at a node.
- Fixed a typo within the Sharpshooter fighting style description.
- Fixed a problem where Halloween and Christmas objects were still present on the Map screen.
- Fixed a problem where mounting Red Soldier Ant near restricted areas can launch Player with high velocity.
- Fixed a problem where it was possible to fall through the bottom by dying from the Snake.
- Fixed a problem where the Mitey Muffs Sleek perk had no visible effect.
- Fixed a problem where some Bombardier Beetle ranged attacks were unaffected by armor and perks.
- Fixed a bug where mushroom bricks lacked physics.
- Fixed a problem where Bee model within the Card Collection appeared tarnished.
- Fixed a problem where Mysterious Stranger fight was missing after specific quest order completion.
- Fixed a problem where there have been multiple out of bounds holes within the wall between statue and scarecrow.
- Fixed a problem where stamina was not limited by hunger.
- Fixed a problem where Players couldn’t climb the ladder in candy facility without jumping off of it at the top.
- Fixed a problem where the Orb Weaver Buggy’s charge attack VFX can be misplaced.
- Fixed a problem where players were unable to unmute Predominant Menu music.
- Fixed a problem with certain webs visibly changing model quality within the Hedge.
- Fixed ground textures near the moisture meter.
- Fixed a bug where Client could get more globs from buried treasure than Host.
- Fixed an Out of World issue that may be found at Pumpkin Patch area.
- Fixed a bug where the Buggy could cut down Husky Weed’s trunk.
- Fixed a problem where saves made near the sting of particular areas showed other areas displayed.
- Fixed a problem where Growing Pod and Super Sour Seed disappear for clients after the save/load cycle.
- Updated weapon perk description to raised reflect its in-game behavior.
- Fixed a problem where switching tabs from and to the mutation menu would sometimes swap between lively and passive mutation menus.
- Fixed a problem with two Out of World gaps within the wood fence present within the Greenhouse biome.
- Fixed a problem when UI was flickering for inspecting “Away Message” data in Spanish (Spain) language.
- Fixed a bug where conversation entries were flickering.
- Fixed a bug where obtaining Red Soldier Ant Egg before the Egg Hunt quest was not counted towards the hunt objectives.
- Fixed a problem where Cricket missed its jump attack after player would hide between grass blades.
- Fixed a bug where higher levels of Omni-Tool weren’t visible within the crafting menu.
- Fixed a spot at the doorway of O.G.R.R. Lab.
- Fixed a bug where the Ladybuggy caused impact SFX when charging over various surfaces.
- Fixed a problem where tiles next to the SCA.B 2K Scanner were clipping into other assets.
- Added customizable PEEP.R Zoom In/Out bind to Options → Keyboard/Controller.
- Fixed a problem with Orb Weaver buggy’s eyes not turning red when it gets aggro on a creature.
- Fixed a problem with stretched texture present near the tree within the Ice Cart region.
- Fixed a bug where a sitting character would get up after turning on Photo Mode.
- Fixed a spot within the pot at Greenhouse.
- Fixed a problem where there was a one-sided texture.
- Fixed a problem where Spiders would lose their red eyes after changing Arachnophobia level during a combat encounter.
- Fixed a problem where lanterns lacked LODs.
- Fixed a bug where the preview of rugs were displayed from the side.
- Fixed a problem where many sound effects played without delay when closing the Ranger Station’s Science Shop menu.
- Fixed a problem where O.R.C. Spiderlings in statue would spawn on one another.
- Fixed a problem where the Player could fall through the Snack Bar’s roof.
- Fixed a problem where, from client’s perspective, the Omni-Shovel dig icon appeared red when aiming at burrowed creatures, similar to Grubs or Larvae, even when the player had the flexibility to dig up creatures.
- Fixed a problem with cut-off texture.
- Fixed a problem where cassette tape recordings would stop playing after the player character died.
- Fixed a bug where railings were clipping into stairs.
- Fixed a bug where Flower Petals near the picnic table didn’t spawn.
- Fixed a problem where parts of BURG.L body were missing collision allowing player to fall out of boundaries.
- Fixed a problem where it was possible to construct in boss arenas.
- Fixed a problem where glass cups would have misaligned collision which made it unimaginable to choose up Raw Science positioned within it.
- Fixed a problem where the Player Character could get stuck within the bark at a selected place within the Pine Hill area.
- Fixed a problem where a mud texture would clip through the wall of a Ranger Outpost.
- Removed a one-sided gravel texture near the AXL arena entrance within the Pine Hill.
- Fixed a problem with black background and missing model in inventory view.
- Fixed a problem with an invisible collision near the trash can within the Entrance area.
- Fixed a problem with one-sided texture near the highest of the Ice Cart.
- Removed the snow pillar that had a one-sided texture from the Ice Cream Cart.
- Fixed a problem where a plastic panel on a cassette player would emit a glass impact SFX.
- Fixed a problem where performing save/load cycle would move client’s camera and haulable on Buggies.
- Fixed a problem where the Player could get stuck inside a metal bar under Billy Hogs water valve.
- Fixed a problem where metallic parts of a picnic table’s frame and plastic parts of the cooler would play a wood impact SFX.
- Fixed an abrupt lighting change upon exiting certain cave within the Picnic Table region.
- Fixed a problem with abruptly changing lighting in Toxic Anthill.
- Fixed a problem where the Player Character could get stuck behind specific Candy Corn in the event that they didn’t have Omni-Hammer that was upgraded to Tier 2.
- Fixed a problem where lighting would change abruptly when entering Toxic Anthill: North Entrance.
- Fixed a problem where Wolf Rug placement didn’t align with the outline shape.
- Fixed a bug where AXL preview in Creatures Cards UI was not affected by arachnophobia mode.
- Fixed a bug where downed Buggy was teleported to Player after Player’s respawn.
- Fixed a problem where ****roach Nymphs were attempting to eat candy placed contained in the suitcase on the Picnic Table.
- Fixed a problem where opening Photo Mode during zooming with a bow resulted in everlasting zoom.
- Fixed a problem where bees would sometimes spawn inside bases.
- Fixed a problem where sizzle from Scorching Orb’s AOE attack was not dealing any damage to other Players on Whoa difficulty.
- Fixed a problem where the ‘Toggle Sprint’ option wasn’t working for Buggies.
- Fixed a problem where Teen could get stuck contained in the Soda Can.
- Fixed a problem where the thistle bulb would have a low resolution texture.
- Fixed a problem where Omni-Tool’s decoration was placed in wrong way.
- Fixed a problem where Deposit and Nab controls would seem lively when aiming at haulables on the Orb Weaver Buggy.
- Fixed a problem where certain lamps produced glow once they weren’t lit.
- Fixed a problem where the Resource Finder wouldn’t scan certain respawnable items.
- Fixed a problem where lighting modified to pitch black above the south entrance to the Toxic Anthill.
- Fixed a problem where the chosen Founder’s Pack DLC skin would stay enabled after disabling/refunding the DLC.
- Fixed a problem where drinking from a Water Container wouldn’t reduce thirst if the player were to drink while on a Buggy.
- Fixed a problem where the player character would clip between connected Pebblet Foundations.
- Fixed a problem where eyes of some O.R.C. spiders were glowing red while arachnophobia mode was set to 4 or higher.
- Fixed a problem where water was cancelling Chill Status Effect buildup.
- Fixed a problem where the Dew Drop reflection included placeholder assets.
- Removed unnecessary key mappings from the controller setup.
- Fixed a problem with charged attacks on staffs.
- Fixed a problem where foundations didn’t check collisions.
- Fixed a problem when whistling in a certain place within the pipe ends in respawning Buggy out of map.
- Fixed a problem where enemies could possibly be hit through terrarium partitions.
- Fixed a problem where the player would not give you the chance to make use of hotkeys after clicking outside the Storage UI grid.
- Fixed a problem where Wolf Spider and O.R.C. Wolf Spider models were visible in Data Tab with Arachnophobia Mode set to 4 or 5.
- Fixed a problem where staff projectiles were leaving light emitters after being blocked.
- Fixed a problem where turning off the Hot deposit to all chests option didn’t disable it.
- Fixed a problem where it wasn’t possible to vary the colour or shape of icons assigned to chest while mounted on a Buggy.
- Fixed a problem where Garden Snail and Baby Garden Snail models were deformed in Data Menu.
- Fixed a problem where it will be difficult to position buildings on top of foundations due to complex geometry.
- Fixed a problem where keybinding was switching with alternative keybinding.
- Fixed a problem with graphical artifacts on save thumbnail.
- Updated key tip for Buggy Whistle in Survival Guide.
- Fixed a problem where the Player could get stuck in a selected spot next to the Statue.
- Fixed a problem where backpacks and other materials wouldn’t float on the water’s surface.
- Fixed a problem where repeatedly loading the sport would cause the Clients to disconnect.
- Fixed a problem where Web Sacks weren’t properly attached to environment.
- Fixed a problem where Trail Marker displayed incorrect name.
- Fixed various assets across the Park with placeholder textures.
- Fixed a problem where placeholder figures could possibly be seen outside of the playable area.
- Fixed a problem where blueberry attack prompt was inconsistently displayed for Player on Buggy.
- Fixed a problem where the Spicy Coaltana preview model was entirely orange.
- Fixed a problem where leaves attached to bushes had no collision in Statue area.
- Fixed a problem where toxic icon was missing while standing in toxic water puddle.
- Fixed a problem where the Player was drinking from the water container while repairing it.
- Fixed a problem where flashes of sunshine would randomly appear while moving around within the Hatchery Anthill.
- Fixed a bug where some weapon mutations wouldn’t progress when the killing blow was dealt by throwing the weapon.
- Fixed a problem where Headless BURG.L had low texture quality.
- Fixed a problem where the player character could submerge within the water.
- Fixed a problem where changing the Arachnophobia level would cause the Wolf Spider to turn into invisible.
- Fixed a problem where the Client was capable of press a button on a controller to open the Pause Menu within the Multiplayer lobby.
- Fixed a problem where Teen stays in throwing animation.
- Fixed a problem where Orb Weaver’s web block can be deformed at certain Arachnophobia levels.
- Fixed a problem where category names in crafting menu were sometimes missing.
- Fixed a problem where Gas Mask overlay is visible while riding the Buggy when in first person.
- Fixed a problem that allowed Player to examine an undiscovered object in the info tab.
- Fixed a problem where all of spiders’ legs and fangs are visible within the Pause Menu upon setting the Arachnophobia Secure Mode to 3rd level.
- Fixed a problem where after looting Wolf Spider’s corpse with Arachnophobia secure mode turned on made the spider’s legs and fangs visible.
- Fixed a bug where Butterflies sometimes went to sleep during daytime.
- Fixed a bug where buggy healing timer was running with inconsistent frequency.
- Fixed a problem where the Crimson Buckler perfect block didn’t deal damage to other players on Whoa! difficulty.
- Fixed a problem where open notebooks would have holes within the model.
- Added an choice to back out from the mode and game perspective screen when making a recent world.
- Fixed a problem where Host could load a save before Client loads into the world.
- Fixed a problem where turning left and right using keyboard inputs would stop working after changing key binds.

