Ex-Dragon Age Developer Considers It Unlikely a Latest Game Can Get off the Ground As a result of How Those Who Pitch Ideas Are Often Ripped to Shreds

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It appears a longtime internal system at Electronic Arts will prevent one other Dragon Age game from happening anytime soon. Dragon Age creator Mark Darrah, who worked at BioWare for 23 years, has revealed an unlucky detail regarding the greenlighting process at EA. Darrah participated in an interview with FRVR where he discussed the potential for a brand new Dragon Age game but explained that “Someone once described to me EA as a hedge fund with a video game hobby that it wished it didn’t spend a lot money on. And I feel that is still true,” and added “EA owns a daunting variety of IPs which might be dormant…

Darrah goes on to detail how those that try to pitch game ideas for pre-existing IPs are sometimes treated like chum in a room filled with sharks. Apparently, there are quite a lot of individuals each at EA and BioWare whose sense of ownership of the IP has created a somewhat hostile environment.

“What I’ve heard is should you go and judge you’re going to make a [game based on an IP]… the quick you’re about to begin, suddenly like three different individuals who think they control it come out of the woodwork and essentially like rip you apart and chew you up and spit you out.”

– Mark Darrah

It’s no secret that EA/BioWare laid off staff right after the launch of Dragon Age: The Veilguard, and it was rumored that the vast majority of BioWare’s remaining staff have been tasked with working on the following Mass Effect game. Meanwhile, the EA buyout deal by Saudi investment firms is constant to clear various regulatory entities across the globe, and if it goes through, nobody can make certain what is going to turn out to be of the sport publisher and its development studios. In spite of everything, it’s common corporate speak to say the dawn of a brand new…, and players will get more…, but most of the time, there are frequently more layoffs to follow as investors seek the quickest means to recoup money spent on a giant purchase. It’s already been stated that the $55 billion deal is predicted to lean heavily on AI to cut back costs, one other hint of staff cuts. That being said, it brings the chances of one other Dragon Age game going into development any time soon from slim to none, which can be a shame since there are still many fans of the 15-year-old franchise.

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