A new edition of Until Dawn, rebuilt in Unreal Engine 5, is launching on PlayStation 5 and PC on October 4, Ballistic Moon announced. Originally released in 2015, the interactive horror game captured the hearts of many and now a wholly recent generation can experience it with updated visuals, character models, environments, interactable props, animations, and more. Your entire game has been relit to reap the benefits of Unreal Engine 5’s rendering features, including ray tracing and enhanced materials. One focus of the team was revisiting the character models and using modern pre-rendering simulation techniques to create more realistic real-time fluids. Players will particularly see “all of the gory glory” within the updated character deaths.
The sport uses fixed and over-the-shoulder camera views to supply recent perspectives to the haunting environment of Blackwood Mountain. This flexibility also allowed the team to put recent emphasis on vital moments in the sport, while telling the story from a more in-depth viewpoint of the characters.
While the unique narrative of the sport has been kept intact, Ballistic Moon adjusted parts of the Prologue for higher pacing. Extra screen time has been given to the Washingtons, and a few original scenes have been reframed. Players can even look for brand new collectibles throughout the sport, including Hunger totems, a brand new sort of totem that gives a unique type of vision from the others.
Finally, there are a lot of recent accessibility and value settings so more players can enjoy Until Dawn. For many who are fidgeting with third-party peripherals that should not have a gyroscope, there’s an alternate for the Don’t Move mechanic called Stay Calm. Players can even switch to this selection in the event that they want a unique challenge.
Preorders for Until Dawn on PlayStation 5 and PC open on August 21. And yes, a PlayStation Network account is required to play the title on PC.