By my calculations, roughly 9000 Dragon Ball games exist, and just a few of them are even pretty good! OK, that is a bit harsh, however the franchise has an extended history of succumbing to the licensed game curse, producing bottom-of-the-barrel junk like Sagas, Ultimate Tenkaichi, and Final Bout (which was my first Dragon Ball game).
For each stinker, Goku seems to search out a solution to star in a good romp that respectfully pays tribute to Akira Toriyama’s legendary manga and Toei’s anime. Good games are easy to return by, but the identical can’t be said for genuinely super-amazing titles. The truth is, only a handful of DBZ releases warrant the label of “perfect, inside reason.” And I will list them.
Look, I do know that a ten/10 DBZ game doesn’t actually exist, at the very least when viewed in a vacuum. Nonetheless, the upcoming games completed what they were attempting to do in addition to they might.
Dragon Ball FighterZ
The ten/10 Competitive Fighter
Well, we’d as well get probably the most obvious game out of the best way. Dragon Ball FighterZ broke the franchise’s competitive curse, and it only took contracting the standard-bearers for anime fighters: Arc System Works. Although not the primary or last project to feature satisfying combat, FighterZ was arguably the primary to craft a balanced roster, particularly at launch (the DLC characters are cool, but they’ve messed things up at times).
While it may not offer a billion characters like Sparking! Zero, FighterZ makes up for it with 3v3 battles that demand players put together cohesive teams. By moving away from the 1v1 formula, the sport significantly expands the strategic element of fights, as you’ve gotten to take things like assists and timely swamps under consideration.
Fanservice is just about a cornerstone of each Dragon Ball game, and FighterZ caters to this side of things through its gorgeous presentation, intros, finishes, and sheer animation quality. The graphics are about as “DBZ” as they may be while still allowing the sport to search out its own style.
I specified “competitive fighter,” as I do not think the single-player content is that tremendous. Do not get me flawed, FighterZ includes three storylines, way greater than most other games within the genre. Nonetheless, they cycle through repetitive fights and are too easy for a lot too long.
Dragon Ball Z: Budokai Tenkaichi 3
The ten/10 Fanservice Arena Brawler
I went forwards and backwards on whether to choose Budokai 3 or Budokai Tenkaichi 3, and I went with the latter purely since it holds a rather more special place in my heart. That said, Budokai 3 is incredible and has higher gameplay/combat than Budokai Tenkaichi 3. Also they are wildly different, despite their titles.
Before Sparking! Zero took excess to the following level, Budokai Tenkaichi 3 was the definitive “all the things and the kitchen sink” Dragon Ball game. With roughly 160 characters, Spike didn’t even attempt to balance the roster, as an alternative opting to simply create probably the most Dragon Ball game to ever exist. It’s over-the-top, bloated, occasionally frustrating, and style-over-substance, all of that are positive features so far as I’m concerned.Moderately than 2D screens, Budokai Tenkaichi and its sequels are all about destructible 3D arenas that allow you smash enemies through mountains and pull off feats even Goku can be happy with. While very much designed to be pick-up-and-play, the gameplay has more depth than most individuals likely remember, and there is a huge gap between someone who’s “positive” and someone who’s “great” in Budokai Tenkaichi 3.If you happen to desire a chaotic sandbox where Yamcha can trade punches with Baby or Super Saiyan 4 Gogeta, you will not find a greater option than BT3.
Dragon Ball Z: The Legacy of Goku 2 AND Buu’s Fury
The ten/10 GBA RPGs
Remember after I said that no Dragon Ball is a ten/10 in a vacuum? Well, I lied, as Dragon Ball Z: The Legacy of Goku 2 and Buu’s Fury are among the many best possible motion RPGs on the GBA, and Nintendo’s console is not lacking in options.
The amazing thing is that Webfoot’s first effort within the trilogy, The Legacy of Goku, is sort of terrible, and a turnaround seemed highly unlikely on the time; yet, someway, each sequels fix almost every issue with their predecessor, becoming proper DBZ masterpieces in the method. No other game translates the anime’s power scaling as effortlessly as this duology does, as you step by step feel yourself reaching your full potential by unlocking recent moves, improved stats, and transformations.
Due to their 16-bit visuals, The Legacy of Goku 2 and Buu’s Fury still feature absolutely implausible renditions of Western City, Grand Kai’s Planet, and more. Each area comes full of optional quests and things to find, so they don’t seem to be just set dressing either.
Dragon Ball: Advanced Adventure
The ten/10 Love Letter To Original Dragon Ball
95% of Dragon Ball games adapt DBZ (or perhaps Super), relegating Goku’s adolescence to a footnote or a handful of fights buried throughout the menu. The unique Dragon Ball doesn’t emphasize battles as much as its successors, so it is smart that almost all developers would concentrate on the more iconic, action-packed eras; nevertheless, they’re missing a possibility to create something truly special in an area that hasn’t been done to death yet.
A comparatively small release within the grand scheme of things, Dragon Ball: Advanced Adventure does an impeccable job of capturing the tone and spirit of the manga’s earliest chapters, mixing a way of adventure with charm and combat. Technically, Advanced Adventure is an motion platformer, but that might be a disservice to the way it handles either side of that equation.
Goku’s controls are near-flawless, and that goes for each his movement and combat. Moderately than beams, battles consist of melee combos, dive kicks, and Power Pole spins, reflecting Dragon Ball’s humble beginnings. The sport even features a 1v1 fighting system, which comes into effect during tournaments or boss battles.
Dragon Ball Z: Attack of the Saiyans
The ten/10 DBZ Turn-Based JRPG
Did you understand that Monolith Soft, the developer behind Xenoblade Chronicles, released a DBZ turn-based RPG? Attack of the Saiyans doesn’t get the find it irresistible deserves, perhaps since it was released on a system that was overflowing with similar projects. While it only covers as much as the Vegeta arc, the campaign still feels substantial and spotlights characters like Krillin, Yamcha, and Tien way over most DBZ games.
Turn-based might sound like a weird fit for probably the most famous battle shonen story of all time, but Monolith Soft makes it work by using a system akin to Mario & Luigi, allowing players to enhance their team’s performance by pressing the appropriate button at the appropriate time. While standard battles are mostly just positive, Attack of the Saiyans‘ boss battles may be downright brutal and even tactical, more so than most DBZ games.
If the previous few games prove anything, games exclusive to Nintendo handheld systems appear to continuously feature graphics that also look incredible. Personally, I prefer the art varieties of The Legacy of Goku 2 and Advanced Adventure, but Attack of the Saiyans nevertheless has top-notch sprite work and art.
Truthfully, Attack of the Saiyans‘ biggest flaw is an absence of a sequel.

